Rust Server TrendsSeismic network · station log
Recording Stations11,611 Players34,878 Active2,847 Wipes · 3 h62 48 h

Station XX-778 · recording

[EU East] Facepunch Premium 1

Online 57.128.211.55:28015 checked 9m ago

official monthly wipes vanillapremium
Connect
Players now
2/ 400
0% full
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
14
peak 38
Rank
#778
top 3%
Last wipe
26d ago
monthly schedule
Next wipe
8d 14h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-778 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
2of 400 slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
−8into Tue 01:00 UTC
Peak · 48 h
27most players in any hour
Channel 1 · calibrated

Players

AveragePeak
01020304005:0014:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040005:0014:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence

wipe-day peak
41players, last three wipes

Coming wipes

  1. 8d 14hThu 5 Nov, 19:00 UTCFW
  2. 36d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 41, 2 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW26d ago M1.5rising 41 – running 9

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
115/ 200
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 213 on average
80/ 200
Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 131 on average
21/ 300
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 129 on average
53/ 100
Rustafied.com - EU Long - Small II EU · groups of 16+ · monthly · 43 on average
15/ 100
Rustafied.com - EU Long - Small EU · groups of 16+ · monthly · 41 on average
6/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [EU East] Facepunch Premium 1?

The procedural map on [EU East] Facepunch Premium 1 is size 4,500 with seed 444035112, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on [EU East] Facepunch Premium 1?

The name of [EU East] Facepunch Premium 1 gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. You will find it in the Official tab inside Rust. It describes itself as vanilla, which means rates, kits and rules are as Facepunch ships them. Joining is limited to players who have Rust's premium status. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on [EU East] Facepunch Premium 1 right now?

At this moment, [EU East] Facepunch Premium 1 records 2 players across 400 slots. Averaged across the last seven days the population was 14 players, reaching a peak of 38. Averaged over the last 48 hours, the busiest hour was 21:00 UTC at 24 players.

How does [EU East] Facepunch Premium 1 rank against other Rust servers?

The last seven days of player hours place [EU East] Facepunch Premium 1 at #778, in the top 3% of all ranked servers.

Server facts

How reliably does [EU East] Facepunch Premium 1 stay online?

[EU East] Facepunch Premium 1 is up at the moment. The uptime it reports puts its last restart about 14 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

Does [EU East] Facepunch Premium 1 hold a steady tick rate?

Its average server fps over the last 48 hours was 224, and it never dropped below 195. Buildings, deployables and all the rest of the world's entities brought it to a high of 156,081. Memory use peaked at 6,792 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is [EU East] Facepunch Premium 1 hosted?

Its name points to Europe, but [EU East] Facepunch Premium 1 publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 57.128.211.55:28015 is the address it uses.

What build of Rust does [EU East] Facepunch Premium 1 use?

[EU East] Facepunch Premium 1 is running Rust network protocol 2635 and build 168909 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on [EU East] Facepunch Premium 1?

41 players, on average, was the busiest crowd at its recent wipes. 2 hours into the latest wipe, the crowd reached its peak.

On what timetable does [EU East] Facepunch Premium 1 run its wipes?

The force wipe is the only wipe [EU East] Facepunch Premium 1 takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 26 days 10 hours is how long the current world has been running. Its tags state a monthly wipe schedule.

Lists and tags

What do the server tags on [EU East] Facepunch Premium 1 mean?

The game's server browser reads the tags [EU East] Facepunch Premium 1 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp400 (Max players): Slots: 400; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): This server offers Facepunch's tutorial to new players; ^q (Premium): Joining is limited to players who have Rust's premium status; sc2 (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [EU East] Facepunch Premium 1 appear?

You will find [EU East] Facepunch Premium 1 on the following Rust Server Trends lists: Rust servers with the tutorial, EU Rust servers, Official Rust servers and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.

Which person or group runs [EU East] Facepunch Premium 1?

Both [EU East] Facepunch Premium 1 and 124 other servers we track publish a playrust.com hostname, so the same operator most likely runs them.

Connecting

What steps get you onto [EU East] Facepunch Premium 1?

You can connect by pressing F1 in Rust and typing client.connect 57.128.211.55:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. Joining is limited to players who have Rust's premium status.

Instrument codes

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,^q,sc2,ts8

On Rust Server Trends

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The game mode is standard Rust survival.
mp400
Max players Slots: 400.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Gameplay

^t
Tutorial on This server offers Facepunch's tutorial to new players.

Mods and access

^q
Premium Joining is limited to players who have Rust's premium status.

Other

sc2
Custom tag A custom tag, not standard Rust: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.