Station XX-950 · recording
[EU East] Facepunch Premium 4
Online 57.128.211.54:28020 checked 11m ago
- Players now
- 0/ 400
- 0% full
- Motion · 24 h
- M0.4▼falling
- −3 players on the day
- 7-day average
- 10
- peak 28
- Rank
- #950
- top 4%
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 13h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 400 slots
- Motion · 24 h
- M0.4▼falling−3 players
- Sharpest hour
- −5into Wed 19:00 UTC
- Peak · 48 h
- 18most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence
- wipe-day peak
- 54players, last three wipes
Coming wipes
- 7d 13hThu 5 Nov, 19:00 UTCFW
- 35d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 54, 47 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 17:41 UTC FW27d ago | M1.7▲rising | 54 | – | running | 8 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [EU East] Facepunch Premium 4?
Generated by the game, the map on [EU East] Facepunch Premium 4 is procedural, size 4,500 with seed 1732279175. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on [EU East] Facepunch Premium 4?
You will find no gather rate in the name of [EU East] Facepunch Premium 4. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. You will find it in the Official tab inside Rust. By its own description it is vanilla: rates, kits and rules are as Facepunch ships them. Joining is limited to players who have Rust's premium status. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on [EU East] Facepunch Premium 4?
0 of the 400 slots on [EU East] Facepunch Premium 4 are filled right now. Across seven days this server recorded an average of 10 players and a peak of 28. The last 48 hours show their highest activity at 18:00 UTC, averaging 16 players.
How does [EU East] Facepunch Premium 4 rank against other Rust servers?
The last seven days of player hours place [EU East] Facepunch Premium 4 at #950, in the top 4% of all ranked servers.
Server details
How reliably does [EU East] Facepunch Premium 4 stay online?
Right now, you can reach [EU East] Facepunch Premium 4. Going by the uptime figure it reports, it restarted about 16 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Does [EU East] Facepunch Premium 4 hold a steady tick rate?
Its average server fps over the last 48 hours was 218, and it never dropped below 189. At its highest, it carried 141,281 entities: buildings, deployables and the world's other contents. Memory use peaked at 5,956 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is [EU East] Facepunch Premium 4 hosted?
Its name points to Europe, but [EU East] Facepunch Premium 4 publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 57.128.211.54:28020 is the address it uses.
What build of Rust does [EU East] Facepunch Premium 4 use?
[EU East] Facepunch Premium 4 is running Rust network protocol 2635 and build 168909 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on [EU East] Facepunch Premium 4?
54 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 47 hours after the wipe.
On what timetable does [EU East] Facepunch Premium 4 run its wipes?
Once a month [EU East] Facepunch Premium 4 wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 27 days 11 hours. Its tags state a monthly wipe schedule.
Tags
What do the server tags on [EU East] Facepunch Premium 4 mean?
The game's server browser reads the tags [EU East] Facepunch Premium 4 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp400 (Max players): 400 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): This server offers Facepunch's tutorial to new players; ^q (Premium): Joining is limited to players who have Rust's premium status; sc2 (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [EU East] Facepunch Premium 4 appear?
You will find [EU East] Facepunch Premium 4 on the following Rust Server Trends lists: Rust servers with the tutorial, EU Rust servers, Official Rust servers and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Who is behind [EU East] Facepunch Premium 4?
Both [EU East] Facepunch Premium 4 and 124 other servers we track publish a playrust.com hostname, so the same operator most likely runs them.
Connecting
What steps get you onto [EU East] Facepunch Premium 4?
To join, enter client.connect 57.128.211.54:28020 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. Joining is limited to players who have Rust's premium status.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
