Rust Server TrendsSeismic network · station log
Recording Stations11,622 Players31,880 Active2,774 Wipes · 3 h73 48 h

Station XX-950 · recording

[EU East] Facepunch Premium 4

Online 57.128.211.54:28020 checked 11m ago

official monthly wipes vanillapremium
Connect
Players now
0/ 400
0% full
Motion · 24 h
M0.4falling
−3 players on the day
7-day average
10
peak 28
Rank
#950
top 4%
Last wipe
27d ago
monthly schedule
Next wipe
7d 13h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-950 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 400 slots
Motion · 24 h
M0.4falling−3 players
Sharpest hour
−5into Wed 19:00 UTC
Peak · 48 h
18most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0510152006:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

wipe-day peak
54players, last three wipes

Coming wipes

  1. 7d 13hThu 5 Nov, 19:00 UTCFW
  2. 35d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 54, 47 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW27d ago M1.7rising 54 – running 8

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
137/ 200
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 216 on average
73/ 200
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 128 on average
38/ 100
Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 124 on average
28/ 300
Rusty Moose |EU Small| EU · groups of 8+ · monthly · 61 on average
22/ 200
Rustafied.com - EU Long - Small II EU · groups of 16+ · monthly · 42 on average
14/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [EU East] Facepunch Premium 4?

Generated by the game, the map on [EU East] Facepunch Premium 4 is procedural, size 4,500 with seed 1732279175. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on [EU East] Facepunch Premium 4?

You will find no gather rate in the name of [EU East] Facepunch Premium 4. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. You will find it in the Official tab inside Rust. By its own description it is vanilla: rates, kits and rules are as Facepunch ships them. Joining is limited to players who have Rust's premium status. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on [EU East] Facepunch Premium 4?

0 of the 400 slots on [EU East] Facepunch Premium 4 are filled right now. Across seven days this server recorded an average of 10 players and a peak of 28. The last 48 hours show their highest activity at 18:00 UTC, averaging 16 players.

How does [EU East] Facepunch Premium 4 rank against other Rust servers?

The last seven days of player hours place [EU East] Facepunch Premium 4 at #950, in the top 4% of all ranked servers.

Server details

How reliably does [EU East] Facepunch Premium 4 stay online?

Right now, you can reach [EU East] Facepunch Premium 4. Going by the uptime figure it reports, it restarted about 16 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does [EU East] Facepunch Premium 4 hold a steady tick rate?

Its average server fps over the last 48 hours was 218, and it never dropped below 189. At its highest, it carried 141,281 entities: buildings, deployables and the world's other contents. Memory use peaked at 5,956 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is [EU East] Facepunch Premium 4 hosted?

Its name points to Europe, but [EU East] Facepunch Premium 4 publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 57.128.211.54:28020 is the address it uses.

What build of Rust does [EU East] Facepunch Premium 4 use?

[EU East] Facepunch Premium 4 is running Rust network protocol 2635 and build 168909 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on [EU East] Facepunch Premium 4?

54 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 47 hours after the wipe.

On what timetable does [EU East] Facepunch Premium 4 run its wipes?

Once a month [EU East] Facepunch Premium 4 wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 27 days 11 hours. Its tags state a monthly wipe schedule.

Tags

What do the server tags on [EU East] Facepunch Premium 4 mean?

The game's server browser reads the tags [EU East] Facepunch Premium 4 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp400 (Max players): 400 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): This server offers Facepunch's tutorial to new players; ^q (Premium): Joining is limited to players who have Rust's premium status; sc2 (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [EU East] Facepunch Premium 4 appear?

You will find [EU East] Facepunch Premium 4 on the following Rust Server Trends lists: Rust servers with the tutorial, EU Rust servers, Official Rust servers and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Who is behind [EU East] Facepunch Premium 4?

Both [EU East] Facepunch Premium 4 and 124 other servers we track publish a playrust.com hostname, so the same operator most likely runs them.

Connecting

What steps get you onto [EU East] Facepunch Premium 4?

To join, enter client.connect 57.128.211.54:28020 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. Joining is limited to players who have Rust's premium status.

Instrument codes

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,^q,sc2,ts8

On Rust Server Trends

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The game mode is standard Rust survival.
mp400
Max players 400 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Gameplay

^t
Tutorial on This server offers Facepunch's tutorial to new players.

Mods and access

^q
Premium Joining is limited to players who have Rust's premium status.

Other

sc2
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.