Rust Server TrendsSeismic network · station log
Recording Stations11,617 Players35,785 Active2,874 Wipes · 3 h59 48 h

Station XX-1021 · recording

[EU East] Facepunch Premium 2

Online 57.128.211.53:28015 checked 8m ago

official monthly wipes vanillapremium
Connect
Players now
6/ 400
2% full
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
9
peak 22
Rank
#1,021
top 5%
Last wipe
26d ago
monthly schedule
Next wipe
8d 15h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-1021 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
6of 400 slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
−5into Tue 17:00 UTC
Peak · 48 h
22most players in any hour
Channel 1 · calibrated

Players

AveragePeak
01020304004:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence

wipe-day peak
38players, last three wipes

Coming wipes

  1. 8d 15hThu 5 Nov, 19:00 UTCFW
  2. 36d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 38, 45 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW26d ago M1.6rising 38 – running 2

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
112/ 200
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 213 on average
78/ 200
Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 131 on average
21/ 300
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 129 on average
46/ 100
Rustafied.com - EU Long - Small II EU · groups of 16+ · monthly · 43 on average
15/ 100
Rustafied.com - EU Long - Small EU · groups of 16+ · monthly · 41 on average
7/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [EU East] Facepunch Premium 2?

Generated by the game, the map on [EU East] Facepunch Premium 2 is procedural, size 4,500 with seed 1429609492. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on [EU East] Facepunch Premium 2?

No gather rate appears in the name of [EU East] Facepunch Premium 2. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The in-game Official tab of Rust carries it. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. Joining is limited to players who have Rust's premium status. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on [EU East] Facepunch Premium 2?

6 of the 400 slots on [EU East] Facepunch Premium 2 are filled right now. Across seven days this server recorded an average of 9 players and a peak of 22. The busiest point in the last 48 hours came at 15:00 UTC, averaging 17 players.

How does [EU East] Facepunch Premium 2 rank against other Rust servers?

Over the last seven days, [EU East] Facepunch Premium 2 recorded enough player hours to reach #1,021 worldwide, placing it in the top 5% of all ranked servers.

Server facts

How reliably does [EU East] Facepunch Premium 2 stay online?

[EU East] Facepunch Premium 2 is up at the moment. Going by the uptime figure it reports, it restarted about 14 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

How well does [EU East] Facepunch Premium 2 perform under load?

The 48-hour average is 200 server fps; 176 is the lowest observed. The world held up to 149,565 entities at its peak, buildings and deployables included. It reached a ceiling of 6,435 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Which region does [EU East] Facepunch Premium 2 run from?

Its name points to Europe, but [EU East] Facepunch Premium 2 publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 57.128.211.53:28015.

Which Rust version is [EU East] Facepunch Premium 2 running?

[EU East] Facepunch Premium 2 is running Rust network protocol 2635 and build 168909 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on [EU East] Facepunch Premium 2?

On average, the busiest point of its recent wipes drew 38 players. The peak on the most recent wipe came 45 hours after the wipe.

How often does [EU East] Facepunch Premium 2 wipe, and on which days?

Once a month [EU East] Facepunch Premium 2 wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 26 days 10 hours. The tags it publishes carry a monthly wipe schedule.

Lists and tags

What do the server tags on [EU East] Facepunch Premium 2 mean?

These are the tags [EU East] Facepunch Premium 2 publishes for the browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp400 (Max players): 400 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): Facepunch's tutorial is available here for new players; ^q (Premium): Joining is limited to players who have Rust's premium status; sc2 (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [EU East] Facepunch Premium 2 appear?

These Rust Server Trends lists include [EU East] Facepunch Premium 2: Rust servers with the tutorial, EU Rust servers, Official Rust servers and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Which person or group runs [EU East] Facepunch Premium 2?

One operator most likely runs these: [EU East] Facepunch Premium 2 and 124 other servers we track, all publishing a playrust.com hostname.

Connecting

How do you connect to [EU East] Facepunch Premium 2?

To join, enter client.connect 57.128.211.53:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. Joining is limited to players who have Rust's premium status.

Instrument codes

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,^q,sc2,ts8

On Rust Server Trends

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The game mode is standard Rust survival.
mp400
Max players 400 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.

Mods and access

^q
Premium Joining is limited to players who have Rust's premium status.

Other

sc2
Custom tag A custom tag, not standard Rust: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.