Rust Server TrendsSeismic network · station log
Recording Stations11,898 Players102,212 Active3,932 Wipes · 3 h403 48 h

Station XX-15281 · no signal

[US] God Dammit Donut | PVE | No Raid

Offline 51.81.166.174:50012 checked 15d ago

monthly wipes moddedcarbonpve
Connect
Players now
0/ 40
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,281
top 71%
Last wipe
27d ago
monthly schedule
Next wipe
7d 1h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15281 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 40 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

wipe-day peak
0players, last three wipes

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 00:05 UTC27d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 49 on average
29/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 38 on average
25/ 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 35 on average
74/ 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average
13/ 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average
25/ 150
US | For all Mankind PVE | No Raiding/Killing/Stealing NA · groups of 8+ · monthly · 12 on average
15/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [US] God Dammit Donut | PVE | No Raid?

[US] God Dammit Donut | PVE | No Raid runs a procedural map of size 3,000 with seed 77659, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on [US] God Dammit Donut | PVE | No Raid?

You will find no gather rate in the name of [US] God Dammit Donut | PVE | No Raid. Groups hold up to 8 players, which is the default for the game. pve is the game mode, no combat against other players. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on [US] God Dammit Donut | PVE | No Raid right now?

A reading taken now finds [US] God Dammit Donut | PVE | No Raid offline; the most recent activity was 15 days 21 hours ago.

How does [US] God Dammit Donut | PVE | No Raid rank against other Rust servers?

Over the last seven days, [US] God Dammit Donut | PVE | No Raid recorded enough player hours to reach #15,281 worldwide, placing it in the top 71% of all ranked servers.

Operator and location

How reliably does [US] God Dammit Donut | PVE | No Raid stay online?

No contact with [US] God Dammit Donut | PVE | No Raid right now, and the last recorded contact was 15 days 21 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Where in the world is [US] God Dammit Donut | PVE | No Raid hosted?

Its name points to North America, but [US] God Dammit Donut | PVE | No Raid publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 51.81.166.174:50012 is the address it uses.

Which Rust version is [US] God Dammit Donut | PVE | No Raid running?

[US] God Dammit Donut | PVE | No Raid is running Rust network protocol 2634 and build 167398 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on [US] God Dammit Donut | PVE | No Raid?

On average, the busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked.

How often does [US] God Dammit Donut | PVE | No Raid wipe, and on which days?

At the force wipe each month [US] God Dammit Donut | PVE | No Raid wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 27 days 17 hours. A monthly wipe schedule is published in its tags.

Lists and tags

What do the server tags on [US] God Dammit Donut | PVE | No Raid mean?

The game's server browser reads the tags [US] God Dammit Donut | PVE | No Raid publishes: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^p (PvE): You won't fight other players here; the world is what threatens you; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [US] God Dammit Donut | PVE | No Raid appear?

You will find [US] God Dammit Donut | PVE | No Raid on the following Rust Server Trends lists: Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Join the server

How do you connect to [US] God Dammit Donut | PVE | No Raid?

To join, enter client.connect 51.81.166.174:50012 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^z,^y,^m,^p,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players 40 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.