Rust Server TrendsSeismic network · station log
Recording Stations11,614 Players34,171 Active2,816 Wipes · 3 h69 48 h

Station XX-15098 · no signal

[US] Facepunch Nexus Staging - Red

Offline 51.81.166.171:28016 checked 13d ago

official monthly wipes vanilla
Connect
Players now
0/ 500
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,098
top 70%
Last wipe
29d ago
monthly schedule
Next wipe
7d 12h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15098 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 500 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. 7d 12hThu 5 Nov, 19:00 UTCFW
  2. 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 10 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 29 Sep, 08:18 UTC29d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustopia.gg - US Large NA · groups of 16+ · monthly · 130 on average
71/ 200
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 112 on average
67/ 200
RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY NA · groups of 50+ · monthly · 61 on average
36/ 225
PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo NA · groups of 20+ · monthly · 36 on average
19/ 200
Rusticated.com - US Premium Long NA · groups of 16+ · monthly · 33 on average
21/ 150
Rustoria.co - US Long Premium NA · groups of 14+ · monthly · 31 on average
20/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [US] Facepunch Nexus Staging - Red?

The procedural map on [US] Facepunch Nexus Staging - Red is size 2,500 with seed 4575464, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on [US] Facepunch Nexus Staging - Red?

The name of [US] Facepunch Nexus Staging - Red gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. You will find it in the Official tab inside Rust. It describes itself as vanilla, which means no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on [US] Facepunch Nexus Staging - Red right now?

No players are recorded on [US] Facepunch Nexus Staging - Red at this moment; it is offline, and the last sighting was 13 days 15 hours ago.

How does [US] Facepunch Nexus Staging - Red rank against other Rust servers?

On player hours for the past week, [US] Facepunch Nexus Staging - Red sits at #15,098, which puts it inside the top 70% of every ranked server.

Server facts

How reliably does [US] Facepunch Nexus Staging - Red stay online?

[US] Facepunch Nexus Staging - Red is down at the moment; the last recorded contact was 13 days 15 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does [US] Facepunch Nexus Staging - Red run from?

The name of [US] Facepunch Nexus Staging - Red points to North America, even though it publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 51.81.166.171:28016.

What build of Rust does [US] Facepunch Nexus Staging - Red use?

Rust network protocol 2634 and build 166146 on Windows is what [US] Facepunch Nexus Staging - Red runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on [US] Facepunch Nexus Staging - Red?

The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 10 hours after the wipe.

How often does [US] Facepunch Nexus Staging - Red wipe, and on which days?

Once a month [US] Facepunch Nexus Staging - Red wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 29 days 22 hours. The tags it publishes carry a monthly wipe schedule.

Lists and tags

What do the server tags on [US] Facepunch Nexus Staging - Red mean?

Tags published by [US] Facepunch Nexus Staging - Red and read by the game's server browser include official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): You'll find standard Rust survival here; mp500 (Max players): Slots: 500; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166146 (Build): The game build is 166146; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^t (Tutorial on): This server offers Facepunch's tutorial to new players; sc2 (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags; ^x (Unknown flag): Facepunch does not document this flag. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [US] Facepunch Nexus Staging - Red appear?

These Rust Server Trends lists include [US] Facepunch Nexus Staging - Red: Rust servers with the tutorial, Official Rust servers, North America Rust servers and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Which person or group runs [US] Facepunch Nexus Staging - Red?

Both [US] Facepunch Nexus Staging - Red and 124 other servers we track publish a playrust.com hostname, so the same operator most likely runs them.

Join the server

What steps get you onto [US] Facepunch Nexus Staging - Red?

You can connect by pressing F1 in Rust and typing client.connect 51.81.166.171:28016 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs166146,sc2,^x,ts8

On Rust Server Trends

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode You'll find standard Rust survival here.
mp500
Max players Slots: 500.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166146
Build The game build is 166146.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^t
Tutorial on This server offers Facepunch's tutorial to new players.

Other

sc2
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.
^x
Unknown flag Facepunch does not document this flag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.