Rust Server TrendsSeismic network · station log
Recording Stations11,703 Players41,069 Active3,025 Wipes · 3 h98 48 h

Station XX-6813 · recording

Safe Haven [PT] [PvE] [Monthly Wipe]

Online 51.68.57.31:20174 checked 9m ago

monthly wipes moddedoxidepve
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
0
peak 2
Rank
#6,813
top 31%
Last wipe
21d ago
monthly schedule
Next wipe
7d 17h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-6813 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
+1into Tue 22:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5202:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 53 on average
59/ 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 50 on average
63/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average
42/ 200
[坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼 EA · groups of 8+ · monthly · 35 on average
26/ 100
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 35 on average
6/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average
48/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Safe Haven [PT] [PvE] [Monthly Wipe]?

Safe Haven [PT] [PvE] [Monthly Wipe] runs a procedural map of size 4,000 with seed 1489761254, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Safe Haven [PT] [PvE] [Monthly Wipe]?

No gather rate appears in the name of Safe Haven [PT] [PvE] [Monthly Wipe]. The group limit is 8 players, the game's default. In pve mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on Safe Haven [PT] [PvE] [Monthly Wipe]?

0 of the 50 slots on Safe Haven [PT] [PvE] [Monthly Wipe] are filled right now. Across seven days this server recorded an average of 0 players and a peak of 2. The last 48 hours show their highest activity at 22:00 UTC, averaging 2 players.

How does Safe Haven [PT] [PvE] [Monthly Wipe] rank against other Rust servers?

Over the last seven days, Safe Haven [PT] [PvE] [Monthly Wipe] recorded enough player hours to reach #6,813 worldwide, placing it in the top 31% of all ranked servers.

Server details

How reliably does Safe Haven [PT] [PvE] [Monthly Wipe] stay online?

Right now, you can reach Safe Haven [PT] [PvE] [Monthly Wipe]. Its reported uptime points to a restart about 19 hours ago. Of the 96 hours in the last 4 full days, it was up for 95, or 99% of the time. On 24 October 2026 it was recorded for the first time by Rust Server Trends.

Does Safe Haven [PT] [PvE] [Monthly Wipe] hold a steady tick rate?

Its average server fps over the last 48 hours was 29, and it never dropped below 23. Buildings, deployables and all the rest of the world's entities brought it to a high of 104,209. Its highest memory use was 3,383 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is Safe Haven [PT] [PvE] [Monthly Wipe] hosted?

Nothing about a region comes from Safe Haven [PT] [PvE] [Monthly Wipe]. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 51.68.57.31:20174 is the address it uses.

Which Rust version is Safe Haven [PT] [PvE] [Monthly Wipe] running?

Safe Haven [PT] [PvE] [Monthly Wipe] is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

How often does Safe Haven [PT] [PvE] [Monthly Wipe] wipe, and on which days?

An estimate from the force wipe gives Safe Haven [PT] [PvE] [Monthly Wipe]'s next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 21 days 11 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.

Lists and tags

What do the server tags on Safe Haven [PT] [PvE] [Monthly Wipe] mean?

The game's server browser reads the tags Safe Haven [PT] [PvE] [Monthly Wipe] publishes: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Safe Haven [PT] [PvE] [Monthly Wipe] appear?

You will find Safe Haven [PT] [PvE] [Monthly Wipe] on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

What steps get you onto Safe Haven [PT] [PvE] [Monthly Wipe]?

You can connect by pressing F1 in Rust and typing client.connect 51.68.57.31:20174 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players 50 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.