Station XX-1214 · recording
[AU] Facepunch 2
Online 51.161.199.230:28015 checked 2h ago
- Players now
- 8/ 250
- 3% full
- Motion · 24 h
- M0.4▲rising
- +3 players on the day
- 7-day average
- 7
- peak 14
- Rank
- #1,214
- top 5%
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 23h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 8of 250 slots
- Motion · 24 h
- M0.4▲rising+3 players
- Sharpest hour
- −4into Wed 10:00 UTC
- Peak · 48 h
- 11most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence
- wipe-day peak
- 30players, last three wipes
Coming wipes
- 7d 23hThu 5 Nov, 19:00 UTCFW
- 35d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 30, 39 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 17:41 UTC FW27d ago | M1.5▲rising | 30 | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [AU] Facepunch 2?
[AU] Facepunch 2 runs a procedural map of size 4,500 with seed 157227784, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on [AU] Facepunch 2?
The name of [AU] Facepunch 2 gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The in-game Official tab of Rust carries it. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on [AU] Facepunch 2 right now?
A reading taken now shows 8 players on [AU] Facepunch 2, which has 250 slots. Averaged across the last seven days the population was 7 players, reaching a peak of 14. The busiest point in the last 48 hours came at 22:00 UTC, averaging 9 players.
How does [AU] Facepunch 2 rank against other Rust servers?
On player hours for the past week, [AU] Facepunch 2 sits at #1,214, which puts it inside the top 5% of every ranked server.
Server details
How reliably does [AU] Facepunch 2 stay online?
[AU] Facepunch 2 is up at the moment. The uptime it reports puts its last restart about 4 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.
Does [AU] Facepunch 2 hold a steady tick rate?
The 48-hour average is 186 server fps; 149 is the lowest observed. At its highest, it carried 130,159 entities: buildings, deployables and the world's other contents. Its highest memory use was 5,966 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does [AU] Facepunch 2 run from?
The name of [AU] Facepunch 2 points to Oceania, even though it publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 51.161.199.230:28015.
Which Rust version is [AU] Facepunch 2 running?
[AU] Facepunch 2 is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on [AU] Facepunch 2?
On average, the busiest point of its recent wipes drew 30 players. 39 hours into the latest wipe, the crowd reached its peak.
How often does [AU] Facepunch 2 wipe, and on which days?
The force wipe is the only wipe [AU] Facepunch 2 takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 27 days 2 hours is how long the current world has been running. Its tags state a monthly wipe schedule.
Server tags
What do the server tags on [AU] Facepunch 2 mean?
Tags published by [AU] Facepunch 2 and read by the game's server browser include official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in standard Rust; mp250 (Max players): Slots: 250; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^t (Tutorial on): You can begin with Facepunch's tutorial if you're new; sc2 (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [AU] Facepunch 2 appear?
These Rust Server Trends lists include [AU] Facepunch 2: Rust servers with the tutorial, Oceania Rust servers, live, Official Rust servers and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Region: Oceania; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Which person or group runs [AU] Facepunch 2?
Both [AU] Facepunch 2 and 124 other servers we track publish a playrust.com hostname, so the same operator most likely runs them.
Connecting
What steps get you onto [AU] Facepunch 2?
To join, enter client.connect 51.161.199.230:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
