Rust Server TrendsSeismic network · station log
Recording Stations11,892 Players102,455 Active3,980 Wipes · 3 h459 48 h

Station NA-5443 · recording

Survival Legends Test

Online NA 50.36.100.212:28025 checked 9m ago

monthly wipes moddedoxidepve
Connect
Players now
0/ 5
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 4
Rank
#5,443
top 24% · #915 in NA
Last wipe
1h ago
monthly schedule
Next wipe
6d 23h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-5443 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 5 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+3into Tue 23:00 UTC
Peak · 48 h
4most players in any hour
Events picked
2wipes on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
0123420:0005:0014:0023:0008:0017:00Wiped Tue 27 Oct, 22:47 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
010020030040020:0005:0014:0023:0008:0017:00Wiped Tue 27 Oct, 22:47 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct21 Oct25 Oct29 Oct

Top 24% of all ranked servers, top 49% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

usual gap
1.8 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
0%else halves by day 1

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 34d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Tue 27 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 8 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 29 Oct, 17:37 UTC1h ago – – – – running 1
Tue 27 Oct, 22:47 UTC1d ago – – – – – 0
Tue 27 Oct, 15:55 UTC2d ago M0.6rising 4 – 0.3 days 0
Mon 12 Oct, 19:33 UTC16d ago M0.3rising 2 halved by day 1 14.8 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 49 on average
34/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 37 on average
32/ 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 36 on average
74/ 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average
23/ 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average
18/ 150
US | For all Mankind PVE | No Raiding/Killing/Stealing NA · groups of 8+ · monthly · 12 on average
15/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Survival Legends Test?

Generated by the game, the map on Survival Legends Test is procedural, size 6,000 with seed 339491012. Size and seed produce the same map, so RustMaps can show it from this page. Its map carries the name Custom Map.

Which settings and rules apply on Survival Legends Test?

No gather rate appears in the name of Survival Legends Test. The group limit is 8 players, the game's default. pve is the game mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on Survival Legends Test?

0 of the 5 slots on Survival Legends Test are filled right now. Across seven days this server recorded an average of 0 players and a peak of 4. The busiest point in the last 48 hours came at 23:00 UTC, averaging 4 players.

How does Survival Legends Test rank against other Rust servers?

For player hours across the last seven days, Survival Legends Test takes #5,443 overall and #915 in North America, inside the top 24% of all ranked servers.

Operator and location

How reliably does Survival Legends Test stay online?

As recorded now, Survival Legends Test is running. The uptime it reports puts its last restart about 42 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. 9 October 2026 is when Rust Server Trends first recorded it.

Does Survival Legends Test hold a steady tick rate?

Its average server fps over the last 48 hours was 213, and it never dropped below 175. Buildings, deployables and all the rest of the world's entities brought it to a high of 10,563. It reached a ceiling of 3,925 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Where in the world is Survival Legends Test hosted?

The NA tag is how Survival Legends Test lists itself in North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 50.36.100.212:28025.

Which Rust version is Survival Legends Test running?

Survival Legends Test is running Rust network protocol 2635 and build 168909 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on Survival Legends Test?

The recent wipes averaged a busiest count of 3 players. 8 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.

How often does Survival Legends Test wipe, and on which days?

At the force wipe each month Survival Legends Test wipes, and at no other time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 1 hours is how long the current world has been running. Its tags state a monthly wipe schedule.

Tags

What do the server tags on Survival Legends Test mean?

The game's server browser reads the tags Survival Legends Test publishes: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): North America is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Survival Legends Test appear?

You will find Survival Legends Test on the following Rust Server Trends lists: Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Connecting

How do you connect to Survival Legends Test?

Enter client.connect 50.36.100.212:28025 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://survivallegendshosting.net/.

Instrument codes

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players The server has 5 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America North America is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.