Rust Server TrendsSeismic network · station log
Recording Stations11,876 Players96,643 Active4,105 Wipes · 3 h151 48 h

Station XX-1107 · recording

DutchRust PVE Zombies | Raidable Bases

Online 5.9.101.147:28015 checked 11m ago

monthly wipes moddedoxidepve
Connect
Players now
10/ 75
13% full
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
8
peak 21
Rank
#1,107
top 5%
Last wipe
26d ago
monthly schedule
Next wipe
9d 0h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-1107 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
10of 75 slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
−4into Sun 23:00 UTC
Peak · 48 h
18most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0510152019:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence

wipe-day peak
33players, last three wipes

Coming wipes

  1. 9d 0hThu 5 Nov, 19:00 UTCFW
  2. 37d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 33, 26 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:58 UTC FW26d ago M1.4rising 33 – running 9

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 53 on average
38/ 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 49 on average
60/ 300
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 40 on average
36/ 200
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 37 on average
46/ 200
[坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖 EA · groups of 8+ · monthly · 37 on average
24/ 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 35 on average
23/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on DutchRust PVE Zombies | Raidable Bases?

The procedural map on DutchRust PVE Zombies | Raidable Bases is size 4,500 with seed 1735419200, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on DutchRust PVE Zombies | Raidable Bases?

You will find no gather rate in the name of DutchRust PVE Zombies | Raidable Bases. The group limit is 8 players, the game's default. roleplay is the game mode, rules for roleplay, with towns and jobs. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on DutchRust PVE Zombies | Raidable Bases right now?

10 of the 75 slots on DutchRust PVE Zombies | Raidable Bases are filled right now. Across seven days this server recorded an average of 8 players and a peak of 21. The busiest point in the last 48 hours came at 19:00 UTC, averaging 16 players.

How does DutchRust PVE Zombies | Raidable Bases rank against other Rust servers?

The last seven days of player hours place DutchRust PVE Zombies | Raidable Bases at #1,107, in the top 5% of all ranked servers.

Operator and location

How reliably does DutchRust PVE Zombies | Raidable Bases stay online?

As recorded now, DutchRust PVE Zombies | Raidable Bases is running. Going by the uptime figure it reports, it restarted about 10 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does DutchRust PVE Zombies | Raidable Bases hold a steady tick rate?

Its average server fps over the last 48 hours was 57, and it never dropped below 36. At its highest, it carried 236,948 entities: buildings, deployables and the world's other contents. Its highest memory use was 7,385 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is DutchRust PVE Zombies | Raidable Bases hosted?

Nothing about a region comes from DutchRust PVE Zombies | Raidable Bases. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 5.9.101.147:28015 is the address it uses.

What build of Rust does DutchRust PVE Zombies | Raidable Bases use?

On Linux, DutchRust PVE Zombies | Raidable Bases runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on DutchRust PVE Zombies | Raidable Bases?

On average, the busiest point of its recent wipes drew 33 players. The peak on the most recent wipe came 26 hours after the wipe.

How often does DutchRust PVE Zombies | Raidable Bases wipe, and on which days?

The force wipe is the only wipe DutchRust PVE Zombies | Raidable Bases takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 26 days. A monthly wipe schedule is published in its tags.

Tags

What do the server tags on DutchRust PVE Zombies | Raidable Bases mean?

These are the tags DutchRust PVE Zombies | Raidable Bases publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp75 (Max players): Slots: 75; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^r (Roleplay): This is a roleplay server; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; modded (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does DutchRust PVE Zombies | Raidable Bases appear?

These Rust Server Trends lists include DutchRust PVE Zombies | Raidable Bases: Modded Rust servers, tracked live, Rust PvE servers, Rust roleplay server trends and Rust zombie servers, by recorded population. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10.

Who is behind DutchRust PVE Zombies | Raidable Bases?

Among the servers we track, only DutchRust PVE Zombies | Raidable Bases publishes this dutchrust.eu hostname.

Connecting

What steps get you onto DutchRust PVE Zombies | Raidable Bases?

To join, enter client.connect 5.9.101.147:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://dutchrustserver.nl is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^m,^r,^p,gmvanilla,cs168909,ts8,^o^z,modded

Game

gmvanilla
Game mode Survival in vanilla mode.
mp75
Max players Slots: 75.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Gameplay

^r
Roleplay This is a roleplay server.
^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.
modded
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.