Rust Server TrendsSeismic network · station log
Recording Stations11,700 Players44,565 Active3,103 Wipes · 3 h103 48 h

Station XX-3167 · recording

WILDERNESS World of Rust | REBORN | MMORPG | PvE/PvP Hybrid

Online 49.12.146.141:28030 checked 14m ago

monthly wipes vanillamoddedoxidepve
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
1
peak 5
Rank
#3,167
top 14%
Last wipe
7d ago
monthly schedule
Next wipe
7d 17h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-3167 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
−4into Wed 14:00 UTC
Peak · 48 h
5most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246802:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608002:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

usual gap
9 daysbetween real wipes
on rhythm
67%of its recent wipes
wipe-day peak
6players, last three wipes
crowd held
67%else halves by day 1

Coming wipes

  1. 7d 17hThu 5 Nov, 19:00 UTCFW
  2. 35d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 21 OctTue 13 OctThu 1 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 40 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 21 Oct, 21:55 UTC7d ago M0.5rising 4 – running 1
Tue 13 Oct, 19:42 UTC15d ago M0.0rising 2 held half 8.1 days 1
Thu 1 Oct, 15:08 UTC27d ago M1.0rising 12 halved by day 1 12.2 days 2
Tue 22 Sep, 14:11 UTC36d ago M0.7rising 5 held half 9 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 53 on average
64/ 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 50 on average
61/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average
37/ 200
[坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 EA · groups of 8+ · monthly · 35 on average
30/ 100
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 35 on average
8/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average
41/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on WILDERNESS World of Rust | REBORN | MMORPG | PvE/PvP Hybrid?

The procedural map on WILDERNESS World of Rust | REBORN | MMORPG | PvE/PvP Hybrid is size 4,300 with seed 1264281748, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page. You will find the map named High FPS | Wiped - 7d ago.

Which settings and rules apply on WILDERNESS World of Rust | REBORN | MMORPG | PvE/PvP Hybrid?

You will find no gather rate in the name of WILDERNESS World of Rust | REBORN | MMORPG | PvE/PvP Hybrid. At the game's default, groups can have up to 8 players. It plays in pve mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on WILDERNESS World of Rust | REBORN | MMORPG | PvE/PvP Hybrid?

At this moment, WILDERNESS World of Rust | REBORN | MMORPG | PvE/PvP Hybrid records 0 players across 100 slots. The seven-day average is 1 players, with a peak of 5. The last 48 hours show their highest activity at 13:00 UTC, averaging 5 players.

How does WILDERNESS World of Rust | REBORN | MMORPG | PvE/PvP Hybrid rank against other Rust servers?

Over the last seven days, WILDERNESS World of Rust | REBORN | MMORPG | PvE/PvP Hybrid recorded enough player hours to reach #3,167 worldwide, placing it in the top 14% of all ranked servers.

Operator and location

How reliably does WILDERNESS World of Rust | REBORN | MMORPG | PvE/PvP Hybrid stay online?

Right now, you can reach WILDERNESS World of Rust | REBORN | MMORPG | PvE/PvP Hybrid. The uptime it reports puts its last restart about 3 days ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does WILDERNESS World of Rust | REBORN | MMORPG | PvE/PvP Hybrid hold a steady tick rate?

Across the last 48 hours it averaged 45 server fps, with a floor of 18. The world held up to 151,691 entities at its peak, buildings and deployables included. It reached a ceiling of 11,569 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is WILDERNESS World of Rust | REBORN | MMORPG | PvE/PvP Hybrid hosted?

A region is not published by WILDERNESS World of Rust | REBORN | MMORPG | PvE/PvP Hybrid. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 49.12.146.141:28030 is the address it uses.

What build of Rust does WILDERNESS World of Rust | REBORN | MMORPG | PvE/PvP Hybrid use?

Rust network protocol 2635 and build 168909 on Linux is what WILDERNESS World of Rust | REBORN | MMORPG | PvE/PvP Hybrid runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on WILDERNESS World of Rust | REBORN | MMORPG | PvE/PvP Hybrid?

The recent wipes averaged a busiest count of 6 players. 40 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 67% of its recent wipes. It fell under half by day 1 in the wipes where it didn't hold.

How often does WILDERNESS World of Rust | REBORN | MMORPG | PvE/PvP Hybrid wipe, and on which days?

At the force wipe each month WILDERNESS World of Rust | REBORN | MMORPG | PvE/PvP Hybrid wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 7 days 2 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.

Tags

What do the server tags on WILDERNESS World of Rust | REBORN | MMORPG | PvE/PvP Hybrid mean?

Tags published by WILDERNESS World of Rust | REBORN | MMORPG | PvE/PvP Hybrid and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does WILDERNESS World of Rust | REBORN | MMORPG | PvE/PvP Hybrid appear?

These Rust Server Trends lists include WILDERNESS World of Rust | REBORN | MMORPG | PvE/PvP Hybrid: Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Join the server

How do you connect to WILDERNESS World of Rust | REBORN | MMORPG | PvE/PvP Hybrid?

To join, enter client.connect 49.12.146.141:28030 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://discord.com/invite/c2Bq5rzBdM is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players 100 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.