Station XX-14188 · no signal
RustyBlue Test
Offline 47.12.145.111:28015 checked 32d ago
- Players now
- 1/ 100
- 1% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,188
- top 61%
- Last wipe
- 32d ago
- monthly schedule
- Next wipe
- 7d 22h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on RustyBlue Test?
RustyBlue Test uses a procedural map, which the game generates.
Which settings and rules apply on RustyBlue Test?
No gather rate appears in the name of RustyBlue Test. The group limit is 8 players, the game's default. It plays in roleplay mode, roleplay rules with towns and jobs. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on RustyBlue Test?
No players are recorded on RustyBlue Test at this moment; it is offline, and the last sighting was 32 days 13 hours ago.
How does RustyBlue Test rank against other Rust servers?
On player hours for the past week, RustyBlue Test sits at #14,188, which puts it inside the top 61% of every ranked server.
Operator and location
How reliably does RustyBlue Test stay online?
As recorded now, RustyBlue Test is not reachable, the last contact having been 32 days 13 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 26 September 2026 is when Rust Server Trends first recorded it.
Which region does RustyBlue Test run from?
Nothing about a region comes from RustyBlue Test. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 47.12.145.111:28015 is the address it uses.
Which Rust version is RustyBlue Test running?
RustyBlue Test is running Rust network protocol 2633 and build 165217 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
How often does RustyBlue Test wipe, and on which days?
An estimate from the force wipe gives RustyBlue Test's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 32 days 14 hours. A monthly wipe schedule is published in its tags.
Lists and tags
What do the server tags on RustyBlue Test mean?
The game's server browser reads the tags RustyBlue Test publishes: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^r (Roleplay): This is a roleplay server; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does RustyBlue Test appear?
These Rust Server Trends lists include RustyBlue Test: Modded Rust servers, tracked live, Rust PvE servers and Rust roleplay server trends. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Connecting
What steps get you onto RustyBlue Test?
Enter client.connect 47.12.145.111:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.