Rust Server TrendsSeismic network · station log
Recording Stations11,876 Players94,650 Active4,085 Wipes · 3 h164 48 h

Station OC-2075 · recording

[AU] OzRust.com PvE | Jetpacks | Kits | Events

Online OC 45.125.247.47:28014 checked 6m ago

biweekly wipes moddedoxidepve
Connect
Players now
0/ 150
0% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
2
peak 10
Rank
#2,075
top 9% · #54 in OC
Last wipe
11d ago
biweekly schedule
Next wipe
8d 23h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station OC-2075 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 150 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
+3into Mon 08:00 UTC
Peak · 48 h
6most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246820:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 9% of all ranked servers, top 26% in OC. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence

usual gap
28 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
8players, last three wipes
crowd held
0%else halves by day 6.5

Coming wipes

  1. 8d 23hThu 5 Nov, 19:00 UTCFW
  2. 16d 1hThu 12 Nov, 20:27 UTC
  3. 36d 23hThu 3 Dec, 19:00 UTCFW
  4. 44d 1hThu 10 Dec, 20:27 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 9 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 20:27 UTC11d ago M0.8rising 6 – running 0
Thu 1 Oct, 21:26 UTC FW25d ago M1.0rising 9 halved by day 9 14 days 0
Thu 17 Sep, 19:57 UTC39d ago M1.0rising 9 halved by day 4 14.1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[AU] Brits PvE Worlds | RUST MMORPG | Quests | Custom Weapons OC · no group limit · biweekly · 34 on average
11/ 2000
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing OC · groups of 8+ · monthly · 14 on average
4/ 200
[AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing OC · groups of 8+ · monthly · 11 on average
7/ 200
[AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event OC · groups of 8+ · monthly · 8 on average
2/ 100
Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] OC · groups of 8+ · weekly · 4 on average
0/ 30
BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| OC · groups of 8+ · monthly · 2 on average
1/ 50
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [AU] OzRust.com PvE | Jetpacks | Kits | Events?

Generated by the game, the map on [AU] OzRust.com PvE | Jetpacks | Kits | Events is procedural, size 3,750 with seed 2601001. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on [AU] OzRust.com PvE | Jetpacks | Kits | Events?

You will find no gather rate in the name of [AU] OzRust.com PvE | Jetpacks | Kits | Events. The group limit is 8 players, the game's default. pve is the game mode, no player-versus-player fighting. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on [AU] OzRust.com PvE | Jetpacks | Kits | Events right now?

0 of the 150 slots on [AU] OzRust.com PvE | Jetpacks | Kits | Events are filled right now. The seven-day average is 2 players, with a peak of 10. The last 48 hours show their highest activity at 07:00 UTC, averaging 5 players.

How does [AU] OzRust.com PvE | Jetpacks | Kits | Events rank against other Rust servers?

[AU] OzRust.com PvE | Jetpacks | Kits | Events is #54 in Oceania and #2,075 worldwide on the past week's player hours, within the top 9% of ranked servers.

Operator and location

How reliably does [AU] OzRust.com PvE | Jetpacks | Kits | Events stay online?

As recorded now, [AU] OzRust.com PvE | Jetpacks | Kits | Events is running. Going by the uptime figure it reports, it restarted about 22 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.

Does [AU] OzRust.com PvE | Jetpacks | Kits | Events hold a steady tick rate?

Across the last 48 hours it averaged 50 server fps, with a floor of 35. The world held up to 116,636 entities at its peak, buildings and deployables included. Memory use peaked at 4,386 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does [AU] OzRust.com PvE | Jetpacks | Kits | Events run from?

With its OC tag, [AU] OzRust.com PvE | Jetpacks | Kits | Events lists itself in Oceania. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 45.125.247.47:28014.

Which Rust version is [AU] OzRust.com PvE | Jetpacks | Kits | Events running?

On Linux, [AU] OzRust.com PvE | Jetpacks | Kits | Events runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on [AU] OzRust.com PvE | Jetpacks | Kits | Events?

The recent wipes averaged a busiest count of 8 players. 9 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. By day 6.5 it fell below half in the wipes where it didn't hold.

On what timetable does [AU] OzRust.com PvE | Jetpacks | Kits | Events run its wipes?

The wipe rhythm at [AU] OzRust.com PvE | Jetpacks | Kits | Events is every 4 weeks on Thursday at 20:27 UTC. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 11 days 22 hours is how long the current world has been running. In its tags it sets out a wipe schedule of every two weeks.

Server tags

What do the server tags on [AU] OzRust.com PvE | Jetpacks | Kits | Events mean?

The game's server browser reads the tags [AU] OzRust.com PvE | Jetpacks | Kits | Events publishes: gmrust (Game mode): You'll find standard Rust survival here; mp150 (Max players): 150 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^b (Biweekly): A wipe comes every second week; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; OC (Oceania): The server browser files it under Oceania. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [AU] OzRust.com PvE | Jetpacks | Kits | Events appear?

You will find [AU] OzRust.com PvE | Jetpacks | Kits | Events on the following Rust Server Trends lists: Oceania Rust servers, live, Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Which person or group runs [AU] OzRust.com PvE | Jetpacks | Kits | Events?

One operator most likely runs these: [AU] OzRust.com PvE | Jetpacks | Kits | Events and 2 other servers we track, all publishing a ozrust.com hostname.

Join the server

What steps get you onto [AU] OzRust.com PvE | Jetpacks | Kits | Events?

To join, enter client.connect 45.125.247.47:28014 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://ozrust.com is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^b,OC,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp150
Max players 150 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Wipe schedule

^b
Biweekly A wipe comes every second week.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

OC
Oceania The server browser files it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.