Station OC-2075 · recording
[AU] OzRust.com PvE | Jetpacks | Kits | Events
Online OC 45.125.247.47:28014 checked 6m ago
- Players now
- 0/ 150
- 0% full
- Motion · 24 h
- M0.0▼falling
- −1 players on the day
- 7-day average
- 2
- peak 10
- Rank
- #2,075
- top 9% · #54 in OC
- Last wipe
- 11d ago
- biweekly schedule
- Next wipe
- 8d 23h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 150 slots
- Motion · 24 h
- M0.0▼falling−1 players
- Sharpest hour
- +3into Mon 08:00 UTC
- Peak · 48 h
- 6most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers, top 26% in OC. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence
- usual gap
- 28 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 8players, last three wipes
- crowd held
- 0%else halves by day 6.5
Coming wipes
- 8d 23hThu 5 Nov, 19:00 UTCFW
- 16d 1hThu 12 Nov, 20:27 UTC
- 36d 23hThu 3 Dec, 19:00 UTCFW
- 44d 1hThu 10 Dec, 20:27 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 9 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 15 Oct, 20:27 UTC11d ago | M0.8▲rising | 6 | – | running | 0 | |
| Thu 1 Oct, 21:26 UTC FW25d ago | M1.0▲rising | 9 | halved by day 9 | 14 days | 0 | |
| Thu 17 Sep, 19:57 UTC39d ago | M1.0▲rising | 9 | halved by day 4 | 14.1 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [AU] OzRust.com PvE | Jetpacks | Kits | Events?
Generated by the game, the map on [AU] OzRust.com PvE | Jetpacks | Kits | Events is procedural, size 3,750 with seed 2601001. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on [AU] OzRust.com PvE | Jetpacks | Kits | Events?
You will find no gather rate in the name of [AU] OzRust.com PvE | Jetpacks | Kits | Events. The group limit is 8 players, the game's default. pve is the game mode, no player-versus-player fighting. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on [AU] OzRust.com PvE | Jetpacks | Kits | Events right now?
0 of the 150 slots on [AU] OzRust.com PvE | Jetpacks | Kits | Events are filled right now. The seven-day average is 2 players, with a peak of 10. The last 48 hours show their highest activity at 07:00 UTC, averaging 5 players.
How does [AU] OzRust.com PvE | Jetpacks | Kits | Events rank against other Rust servers?
[AU] OzRust.com PvE | Jetpacks | Kits | Events is #54 in Oceania and #2,075 worldwide on the past week's player hours, within the top 9% of ranked servers.
Operator and location
How reliably does [AU] OzRust.com PvE | Jetpacks | Kits | Events stay online?
As recorded now, [AU] OzRust.com PvE | Jetpacks | Kits | Events is running. Going by the uptime figure it reports, it restarted about 22 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.
Does [AU] OzRust.com PvE | Jetpacks | Kits | Events hold a steady tick rate?
Across the last 48 hours it averaged 50 server fps, with a floor of 35. The world held up to 116,636 entities at its peak, buildings and deployables included. Memory use peaked at 4,386 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does [AU] OzRust.com PvE | Jetpacks | Kits | Events run from?
With its OC tag, [AU] OzRust.com PvE | Jetpacks | Kits | Events lists itself in Oceania. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 45.125.247.47:28014.
Which Rust version is [AU] OzRust.com PvE | Jetpacks | Kits | Events running?
On Linux, [AU] OzRust.com PvE | Jetpacks | Kits | Events runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on [AU] OzRust.com PvE | Jetpacks | Kits | Events?
The recent wipes averaged a busiest count of 8 players. 9 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. By day 6.5 it fell below half in the wipes where it didn't hold.
On what timetable does [AU] OzRust.com PvE | Jetpacks | Kits | Events run its wipes?
The wipe rhythm at [AU] OzRust.com PvE | Jetpacks | Kits | Events is every 4 weeks on Thursday at 20:27 UTC. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 11 days 22 hours is how long the current world has been running. In its tags it sets out a wipe schedule of every two weeks.
Server tags
What do the server tags on [AU] OzRust.com PvE | Jetpacks | Kits | Events mean?
The game's server browser reads the tags [AU] OzRust.com PvE | Jetpacks | Kits | Events publishes: gmrust (Game mode): You'll find standard Rust survival here; mp150 (Max players): 150 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^b (Biweekly): A wipe comes every second week; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; OC (Oceania): The server browser files it under Oceania. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [AU] OzRust.com PvE | Jetpacks | Kits | Events appear?
You will find [AU] OzRust.com PvE | Jetpacks | Kits | Events on the following Rust Server Trends lists: Oceania Rust servers, live, Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Which person or group runs [AU] OzRust.com PvE | Jetpacks | Kits | Events?
One operator most likely runs these: [AU] OzRust.com PvE | Jetpacks | Kits | Events and 2 other servers we track, all publishing a ozrust.com hostname.
Join the server
What steps get you onto [AU] OzRust.com PvE | Jetpacks | Kits | Events?
To join, enter client.connect 45.125.247.47:28014 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://ozrust.com is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.