Station OC-1509 · recording
Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]
Online OC 103.1.213.253:28035 checked 2h ago
- Players now
- 0/ 30
- 0% full
- Motion · 24 h
- M0.0▼falling
- −1 players on the day
- 7-day average
- 4
- peak 18
- Rank
- #1,509
- top 7% · #36 in OC
- Last wipe
- 5d ago
- weekly schedule
- Next wipe
- 1d 0h
- Thu 29 Oct, 19:43 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 30 slots
- Motion · 24 h
- M0.0▼falling−1 players
- Sharpest hour
- −2into Wed 16:00 UTC
- Peak · 48 h
- 5most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 7% of all ranked servers, top 18% in OC. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 19:43 UTC, in 1d 0h. Every Thursday at 19:43 UTC · high confidence
- usual gap
- 7 daysbetween real wipes
- on rhythm
- 80%of its recent wipes
- wipe-day peak
- 15players, last three wipes
- crowd held
- 20%else halves by day 4
Coming wipes
- 1d 0hThu 29 Oct, 19:43 UTC
- 7d 23hThu 5 Nov, 19:00 UTCFW
- 15d 0hThu 12 Nov, 19:43 UTC
- 22d 0hThu 19 Nov, 19:43 UTC
- 29d 0hThu 26 Nov, 19:43 UTC
- 35d 23hThu 3 Dec, 19:00 UTCFW
- 43d 0hThu 10 Dec, 19:43 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 18, 13 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 22 Oct, 19:43 UTC5d ago | M1.2▲rising | 18 | – | running | 1 | |
| Thu 15 Oct, 19:43 UTC12d ago | M1.1▲rising | 12 | halved by day 5 | 7 days | 0 | |
| Thu 8 Oct, 14:07 UTC20d ago | M1.0▲rising | 14 | held half | 7.2 days | 4 | |
| Thu 1 Oct, 19:12 UTC FW27d ago | M1.1▲rising | 13 | halved by day 4 | 6.8 days | 0 | |
| Thu 24 Sep, 20:43 UTC33d ago | M1.1▲rising | 13 | halved by day 4 | 6.9 days | 0 | |
| Thu 17 Sep, 20:43 UTC40d ago | M1.0▲rising | 9 | halved by day 3 | 7 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]?
The procedural map on Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] is size 4,250 with seed 4654643, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]?
You will find no gather rate in the name of Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]. At the game's default, groups can have up to 8 players. In pve mode, no combat against other players. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] right now?
A reading taken now shows 0 players on Moradon - PVE - [AU] [Raidable Bases] [Skill Tree], which has 30 slots. The seven-day average is 4 players, with a peak of 18. The last 48 hours show their highest activity at 12:00 UTC, averaging 4 players.
How does Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] rank against other Rust servers?
The last seven days of player hours place Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] at #1,509, in the top 7% of all ranked servers and #36 in Oceania.
Server facts
How reliably does Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] stay online?
As recorded now, Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] is running. Its reported uptime points to a restart about 22 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] perform under load?
The 48-hour average is 99 server fps; 23 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 129,206. Its highest memory use was 4,667 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] run from?
With its OC tag, Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] lists itself in Oceania. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 103.1.213.253:28035.
Which Rust version is Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] running?
Rust network protocol 2635 and build 168909 on Windows is what Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]?
15 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 13 hours after the wipe. Until the next wipe the crowd remained above half that peak in 20% of its recent wipes. By day 4 it fell below half in the wipes where it didn't hold.
On what timetable does Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] run its wipes?
At Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] the wipes follow a every Thursday at 19:43 UTC rhythm. The date of its next wipe is Thursday 29 October at 19:43 UTC. It has run its current world for 5 days 23 hours. Its tags state a weekly wipe schedule.
Server tags
What do the server tags on Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] mean?
Tags published by Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp30 (Max players): Slots: 30; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^w (Weekly): A wipe comes once a week; ^p (PvE): There's no player combat; the world provides the threat; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; OC (Oceania): Oceania is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] appear?
You will find Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] on the following Rust Server Trends lists: Oceania Rust servers, live, Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
How to join
How do you connect to Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]?
You can connect by pressing F1 in Rust and typing client.connect 103.1.213.253:28035 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2F1509522450872622 is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.