Rust Server TrendsSeismic network · station log
Recording Stations11,803 Players69,659 Active3,689 Wipes · 3 h127 48 h

Station XX-929 · recording

[EA] Facepunch 1

Online 43.239.136.100:28015 checked 10m ago

official monthly wipes vanilla
Connect
Players now
4/ 250
2% full
Motion · 24 h
M0.3falling
−2 players on the day
7-day average
10
peak 28
Rank
#929
top 4%
Last wipe
26d ago
monthly schedule
Next wipe
8d 20h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-929 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
4of 250 slots
Motion · 24 h
M0.3falling−2 players
Sharpest hour
−5into Tue 17:00 UTC
Peak · 48 h
21most players in any hour
Channel 1 · calibrated

Players

AveragePeak
01020304023:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe · high confidence

wipe-day peak
201players, last three wipes

Coming wipes

  1. 8d 20hThu 5 Nov, 19:00 UTCFW
  2. 36d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 201, 20 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:47 UTC FW26d ago M2.3rising 201 – running 21

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 316 on average
316/ 400
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 211 on average
199/ 250
Rustopia.gg - US Large NA · groups of 16+ · monthly · 137 on average
140/ 200
Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 132 on average
100/ 300
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 128 on average
157/ 225
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 116 on average
123/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [EA] Facepunch 1?

[EA] Facepunch 1 runs a procedural map of size 4,500 with seed 1849158157, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on [EA] Facepunch 1?

No gather rate appears in the name of [EA] Facepunch 1. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. It appears in the Official tab in the game. It describes itself as vanilla, which means rates, kits and rules are as Facepunch ships them. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on [EA] Facepunch 1?

At this moment, [EA] Facepunch 1 records 4 players across 250 slots. The seven-day average is 10 players, with a peak of 28. The busiest point in the last 48 hours came at 10:00 UTC, averaging 19 players.

How does [EA] Facepunch 1 rank against other Rust servers?

The last seven days of player hours place [EA] Facepunch 1 at #929, in the top 4% of all ranked servers.

Operator and location

How reliably does [EA] Facepunch 1 stay online?

As recorded now, [EA] Facepunch 1 is running. Going by the uptime figure it reports, it restarted about 15 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does [EA] Facepunch 1 perform under load?

Across the last 48 hours it averaged 116 server fps, with a floor of 88. The world held up to 146,276 entities at its peak, buildings and deployables included. Memory use peaked at 51,900 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does [EA] Facepunch 1 run from?

A region is not published by [EA] Facepunch 1. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 43.239.136.100:28015.

What build of Rust does [EA] Facepunch 1 use?

On Windows, [EA] Facepunch 1 runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on [EA] Facepunch 1?

201 players, on average, was the busiest crowd at its recent wipes. 20 hours into the latest wipe, the crowd reached its peak.

How often does [EA] Facepunch 1 wipe, and on which days?

Once a month [EA] Facepunch 1 wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 26 days 4 hours. Its tags state a monthly wipe schedule.

Server tags

What do the server tags on [EA] Facepunch 1 mean?

The game's server browser reads the tags [EA] Facepunch 1 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in standard Rust; mp250 (Max players): Slots: 250; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc3 (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [EA] Facepunch 1 appear?

You will find [EA] Facepunch 1 on the following Rust Server Trends lists: Rust servers with the tutorial, Official Rust servers and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.

Which person or group runs [EA] Facepunch 1?

Both [EA] Facepunch 1 and 124 other servers we track publish a playrust.com hostname, so the same operator most likely runs them.

Join the server

What steps get you onto [EA] Facepunch 1?

To join, enter client.connect 43.239.136.100:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc3,ts8

On Rust Server Trends

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in standard Rust.
mp250
Max players Slots: 250.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.

Other

sc3
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.