Station XX-15195 · no signal
TRU Rust | Tactical Recon Unit | PvE
Offline 41.193.97.103:28015 checked 13d ago
- Players now
- 0/ 32
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,195
- top 70%
- Last wipe
- 66d ago
- monthly schedule
- Next wipe
- 8d 19h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 32 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on TRU Rust | Tactical Recon Unit | PvE?
TRU Rust | Tactical Recon Unit | PvE uses a procedural map, which the game generates.
Which settings and rules apply on TRU Rust | Tactical Recon Unit | PvE?
The name of TRU Rust | Tactical Recon Unit | PvE gives no gather rate. The group limit is 8 players, the game's default. It plays in pve mode, no player-versus-player fighting. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on TRU Rust | Tactical Recon Unit | PvE?
A reading taken now finds TRU Rust | Tactical Recon Unit | PvE offline; the most recent activity was 13 days 1 hours ago.
How does TRU Rust | Tactical Recon Unit | PvE rank against other Rust servers?
On player hours for the past week, TRU Rust | Tactical Recon Unit | PvE sits at #15,195, which puts it inside the top 70% of every ranked server.
Operator and location
How reliably does TRU Rust | Tactical Recon Unit | PvE stay online?
TRU Rust | Tactical Recon Unit | PvE is down at the moment; the last recorded contact was 13 days 1 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 7 October 2026 is when Rust Server Trends first recorded it.
Which region does TRU Rust | Tactical Recon Unit | PvE run from?
A region is not published by TRU Rust | Tactical Recon Unit | PvE. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 41.193.97.103:28015 is the address it uses.
Which Rust version is TRU Rust | Tactical Recon Unit | PvE running?
Rust network protocol 2632 and build 160450 on Windows is what TRU Rust | Tactical Recon Unit | PvE runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
On what timetable does TRU Rust | Tactical Recon Unit | PvE run its wipes?
From the force wipe the next wipe of TRU Rust | Tactical Recon Unit | PvE is estimated. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 66 days. Its tags state a monthly wipe schedule.
Server tags
What do the server tags on TRU Rust | Tactical Recon Unit | PvE mean?
These are the tags TRU Rust | Tactical Recon Unit | PvE publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp32 (Max players): 32 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2632 (Protocol): Your game needs to be on protocol 2632 to join; cs160450 (Build): Game build: 160450; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does TRU Rust | Tactical Recon Unit | PvE appear?
These Rust Server Trends lists include TRU Rust | Tactical Recon Unit | PvE: Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How to join
How do you connect to TRU Rust | Tactical Recon Unit | PvE?
To join, enter client.connect 41.193.97.103:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.