Rust Server TrendsSeismic network · station log
Recording Stations11,630 Players38,873 Active2,981 Wipes · 3 h102 48 h

Station XX-15330 · no signal

TRU Rust | Tactical Recon Unit | PvE

Offline 41.193.87.103:28015 checked 8d ago

monthly wipes moddedoxidepve
Connect
Players now
0/ 32
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,330
top 69%
Last wipe
66d ago
monthly schedule
Next wipe
8d 11h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15330 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 32 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct22 Oct24 Oct25 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 51 on average
39/ 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 51 on average
24/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average
33/ 200
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 36 on average
18/ 200
[坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼 EA · groups of 8+ · monthly · 36 on average
36/ 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average
32/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on TRU Rust | Tactical Recon Unit | PvE?

The map on TRU Rust | Tactical Recon Unit | PvE is procedural, produced by the game.

Which settings and rules apply on TRU Rust | Tactical Recon Unit | PvE?

The name of TRU Rust | Tactical Recon Unit | PvE gives no gather rate. Groups hold up to 8 players, which is the default for the game. pve is the game mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on TRU Rust | Tactical Recon Unit | PvE?

A reading taken now finds TRU Rust | Tactical Recon Unit | PvE offline; the most recent activity was 8 days 7 hours ago.

How does TRU Rust | Tactical Recon Unit | PvE rank against other Rust servers?

On player hours for the past week, TRU Rust | Tactical Recon Unit | PvE sits at #15,330, which puts it inside the top 69% of every ranked server.

Server details

How reliably does TRU Rust | Tactical Recon Unit | PvE stay online?

As recorded now, TRU Rust | Tactical Recon Unit | PvE is not reachable, the last contact having been 8 days 7 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 19 October 2026.

Which region does TRU Rust | Tactical Recon Unit | PvE run from?

Nothing about a region comes from TRU Rust | Tactical Recon Unit | PvE. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 41.193.87.103:28015.

Which Rust version is TRU Rust | Tactical Recon Unit | PvE running?

On Windows, TRU Rust | Tactical Recon Unit | PvE runs Rust network protocol 2632 and build 160450. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

How often does TRU Rust | Tactical Recon Unit | PvE wipe, and on which days?

An estimate from the force wipe gives TRU Rust | Tactical Recon Unit | PvE's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 66 days 8 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.

Tags

What do the server tags on TRU Rust | Tactical Recon Unit | PvE mean?

These are the tags TRU Rust | Tactical Recon Unit | PvE publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp32 (Max players): The server has 32 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2632 (Protocol): To connect, your game must be on the same protocol, 2632; cs160450 (Build): It runs game build 160450; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does TRU Rust | Tactical Recon Unit | PvE appear?

The Rust Server Trends lists that take in TRU Rust | Tactical Recon Unit | PvE are: Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Connecting

What steps get you onto TRU Rust | Tactical Recon Unit | PvE?

Enter client.connect 41.193.87.103:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp32,ptrak,$r?,v2632,^p,^m,gmrust,cs160450,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp32
Max players The server has 32 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2632
Protocol To connect, your game must be on the same protocol, 2632.
cs160450
Build It runs game build 160450.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.