Station XX-15961 · no signal
TRU Rust | Tactical Recon Unit | PvE
Offline 41.193.168.72:28015 checked 21d ago
- Players now
- 0/ 32
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,961
- top 71%
- Last wipe
- 66d ago
- monthly schedule
- Next wipe
- 8d 3h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 32 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 3h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on TRU Rust | Tactical Recon Unit | PvE?
TRU Rust | Tactical Recon Unit | PvE uses a procedural map, which the game generates.
Which settings and rules apply on TRU Rust | Tactical Recon Unit | PvE?
The name of TRU Rust | Tactical Recon Unit | PvE gives no gather rate. At the game's default, groups can have up to 8 players. pve is the game mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on TRU Rust | Tactical Recon Unit | PvE?
A reading taken now finds TRU Rust | Tactical Recon Unit | PvE offline; the most recent activity was 21 days 9 hours ago.
How does TRU Rust | Tactical Recon Unit | PvE rank against other Rust servers?
On player hours for the past week, TRU Rust | Tactical Recon Unit | PvE sits at #15,961, which puts it inside the top 71% of every ranked server.
Operator and location
How reliably does TRU Rust | Tactical Recon Unit | PvE stay online?
No contact with TRU Rust | Tactical Recon Unit | PvE right now, and the last recorded contact was 21 days 9 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 28 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is TRU Rust | Tactical Recon Unit | PvE hosted?
Nothing about a region comes from TRU Rust | Tactical Recon Unit | PvE. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 41.193.168.72:28015.
Which Rust version is TRU Rust | Tactical Recon Unit | PvE running?
TRU Rust | Tactical Recon Unit | PvE is running Rust network protocol 2632 and build 160450 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
On what timetable does TRU Rust | Tactical Recon Unit | PvE run its wipes?
From the force wipe the next wipe of TRU Rust | Tactical Recon Unit | PvE is estimated. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 66 days 16 hours is how long the current world has been running. Its tags state a monthly wipe schedule.
Server tags
What do the server tags on TRU Rust | Tactical Recon Unit | PvE mean?
The game's server browser reads the tags TRU Rust | Tactical Recon Unit | PvE publishes: gmrust (Game mode): You'll find standard Rust survival here; mp32 (Max players): The server has 32 slots; ts8 (Group limit): This uses the game default of 8 per team; v2632 (Protocol): To connect, your game must be on the same protocol, 2632; cs160450 (Build): It runs game build 160450; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does TRU Rust | Tactical Recon Unit | PvE appear?
The Rust Server Trends lists that take in TRU Rust | Tactical Recon Unit | PvE are: Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Connecting
How do you connect to TRU Rust | Tactical Recon Unit | PvE?
You can connect by pressing F1 in Rust and typing client.connect 41.193.168.72:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.