Rust Server TrendsSeismic network · station log
Recording Stations11,803 Players69,659 Active3,689 Wipes · 3 h129 48 h

Station XX-933 · recording

[US East] Facepunch 1

Online 40.160.19.2:28015 checked 8m ago

official monthly wipes vanilla
Connect
Players now
7/ 400
2% full
Motion · 24 h
M0.7falling
−5 players on the day
7-day average
10
peak 38
Rank
#933
top 4%
Last wipe
26d ago
monthly schedule
Next wipe
8d 20h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-933 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
7of 400 slots
Motion · 24 h
M0.7falling−5 players
Sharpest hour
−6into Mon 03:00 UTC
Peak · 48 h
17most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0510152023:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

025507510023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe · high confidence

wipe-day peak
201players, last three wipes

Coming wipes

  1. 8d 20hThu 5 Nov, 19:00 UTCFW
  2. 36d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 201, 9 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW26d ago M2.3rising 201 – running 16

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustopia.gg - US Large NA · groups of 16+ · monthly · 137 on average
140/ 200
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 116 on average
123/ 200
RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY NA · groups of 50+ · monthly · 67 on average
50/ 225
PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo NA · groups of 20+ · monthly · 41 on average
37/ 200
Rusticated.com - US Premium Long NA · groups of 16+ · monthly · 36 on average
27/ 150
Rusty Moose |US Small| NA · groups of 8+ · monthly · 34 on average
19/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [US East] Facepunch 1?

[US East] Facepunch 1 runs a procedural map of size 4,500 with seed 92053423, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on [US East] Facepunch 1?

No gather rate appears in the name of [US East] Facepunch 1. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. It appears in the Official tab in the game. By its own description it is vanilla: unchanged from Facepunch's release: no altered rates, kits or rules. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on [US East] Facepunch 1?

7 of the 400 slots on [US East] Facepunch 1 are filled right now. The seven-day average is 10 players, with a peak of 38. The last 48 hours show their highest activity at 00:00 UTC, averaging 15 players.

How does [US East] Facepunch 1 rank against other Rust servers?

The last seven days of player hours place [US East] Facepunch 1 at #933, in the top 4% of all ranked servers.

Server details

How reliably does [US East] Facepunch 1 stay online?

Right now, you can reach [US East] Facepunch 1. Its reported uptime points to a restart about 8 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does [US East] Facepunch 1 perform under load?

Its average server fps over the last 48 hours was 100, and it never dropped below 90. At its highest, it carried 153,463 entities: buildings, deployables and the world's other contents. It reached a ceiling of 6,088 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Where in the world is [US East] Facepunch 1 hosted?

No region tag comes from [US East] Facepunch 1, though the name points to North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 40.160.19.2:28015 is the address it uses.

What build of Rust does [US East] Facepunch 1 use?

Rust network protocol 2635 and build 168909 on Windows is what [US East] Facepunch 1 runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on [US East] Facepunch 1?

The recent wipes averaged a busiest count of 201 players. 9 hours into the latest wipe, the crowd reached its peak.

How often does [US East] Facepunch 1 wipe, and on which days?

At the force wipe each month [US East] Facepunch 1 wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 26 days 4 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.

Lists and tags

What do the server tags on [US East] Facepunch 1 mean?

Tags published by [US East] Facepunch 1 and read by the game's server browser include official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp400 (Max players): The server has 400 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^t (Tutorial on): This server offers Facepunch's tutorial to new players; sc3 (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [US East] Facepunch 1 appear?

These Rust Server Trends lists include [US East] Facepunch 1: Rust servers with the tutorial, Official Rust servers, North America Rust servers and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.

Who is behind [US East] Facepunch 1?

The same operator most likely runs [US East] Facepunch 1 and the 124 other servers we track that also publish a playrust.com hostname.

Join the server

How do you connect to [US East] Facepunch 1?

Enter client.connect 40.160.19.2:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc3,ts8

On Rust Server Trends

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The game mode is standard Rust survival.
mp400
Max players The server has 400 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Gameplay

^t
Tutorial on This server offers Facepunch's tutorial to new players.

Other

sc3
Custom tag A custom tag, not standard Rust: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.