Station XX-916 · recording
[US East] Facepunch Large
Online 40.160.19.15:28015 checked 9m ago
- Players now
- 11/ 400
- 3% full
- Motion · 24 h
- M0.3▲rising
- +2 players on the day
- 7-day average
- 11
- peak 26
- Rank
- #916
- top 4%
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 13h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 11of 400 slots
- Motion · 24 h
- M0.3▲rising+2 players
- Sharpest hour
- +6into Wed 13:00 UTC
- Peak · 48 h
- 17most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence
- wipe-day peak
- 144players, last three wipes
Coming wipes
- 7d 13hThu 5 Nov, 19:00 UTCFW
- 35d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 144, 35 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 17:41 UTC FW27d ago | M2.1▲rising | 144 | – | running | 10 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [US East] Facepunch Large?
The procedural map on [US East] Facepunch Large is size 5,000 with seed 1929551490, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on [US East] Facepunch Large?
You will find no gather rate in the name of [US East] Facepunch Large. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. You will find it in the Official tab inside Rust. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on [US East] Facepunch Large right now?
At this moment, [US East] Facepunch Large records 11 players across 400 slots. The seven-day average is 11 players, with a peak of 26. Averaged over the last 48 hours, the busiest hour was 04:00 UTC at 15 players.
How does [US East] Facepunch Large rank against other Rust servers?
On player hours for the past week, [US East] Facepunch Large sits at #916, which puts it inside the top 4% of every ranked server.
Server facts
How reliably does [US East] Facepunch Large stay online?
As recorded now, [US East] Facepunch Large is running. The uptime it reports puts its last restart about 16 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
Does [US East] Facepunch Large hold a steady tick rate?
Its average server fps over the last 48 hours was 228, and it never dropped below 210. At its highest, it carried 159,446 entities: buildings, deployables and the world's other contents. Its highest memory use was 6,397 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is [US East] Facepunch Large hosted?
The name of [US East] Facepunch Large points to North America, even though it publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 40.160.19.15:28015.
Which Rust version is [US East] Facepunch Large running?
On Windows, [US East] Facepunch Large runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on [US East] Facepunch Large?
On average, the busiest point of its recent wipes drew 144 players. The peak on the most recent wipe came 35 hours after the wipe.
On what timetable does [US East] Facepunch Large run its wipes?
The force wipe is the only wipe [US East] Facepunch Large takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 27 days 12 hours is how long the current world has been running. Its tags state a monthly wipe schedule.
Lists and tags
What do the server tags on [US East] Facepunch Large mean?
Tags published by [US East] Facepunch Large and read by the game's server browser include official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): You'll find standard Rust survival here; mp400 (Max players): Slots: 400; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc2 (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [US East] Facepunch Large appear?
The Rust Server Trends lists that take in [US East] Facepunch Large are: Rust servers with the tutorial, Official Rust servers, North America Rust servers and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
Which person or group runs [US East] Facepunch Large?
One operator most likely runs these: [US East] Facepunch Large and 124 other servers we track, all publishing a playrust.com hostname.
Connecting
What steps get you onto [US East] Facepunch Large?
You can connect by pressing F1 in Rust and typing client.connect 40.160.19.15:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
