Rust Server TrendsSeismic network · station log
Recording Stations11,656 Players45,182 Active3,070 Wipes · 3 h111 48 h

Station XX-890 · recording

[US East] Facepunch 5

Online 40.160.19.12:28015 checked 8m ago

official monthly wipes vanilla
Connect
Players now
19/ 350
5% full
Motion · 24 h
M0.2rising
+2 players on the day
7-day average
11
peak 20
Rank
#890
top 4%
Last wipe
26d ago
monthly schedule
Next wipe
8d 17h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-890 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
19of 350 slots
Motion · 24 h
M0.2rising+2 players
Sharpest hour
−4into Mon 07:00 UTC
Peak · 48 h
19most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0510152002:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe · high confidence

wipe-day peak
28players, last three wipes

Coming wipes

  1. 8d 17hThu 5 Nov, 19:00 UTCFW
  2. 36d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 28, 11 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW26d ago M1.3rising 28 – running 6

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustopia.gg - US Large NA · groups of 16+ · monthly · 136 on average
195/ 225
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 115 on average
183/ 200
RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY NA · groups of 50+ · monthly · 66 on average
71/ 225
PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo NA · groups of 20+ · monthly · 41 on average
49/ 200
Rusticated.com - US Premium Long NA · groups of 16+ · monthly · 36 on average
28/ 150
Rustoria.co - US Long Premium NA · groups of 14+ · monthly · 34 on average
26/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [US East] Facepunch 5?

Generated by the game, the map on [US East] Facepunch 5 is procedural, size 4,500 with seed 1351983540. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on [US East] Facepunch 5?

You will find no gather rate in the name of [US East] Facepunch 5. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. You will find it in the Official tab inside Rust. By its own description it is vanilla: rates, kits and rules are as Facepunch ships them. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on [US East] Facepunch 5?

At this moment, [US East] Facepunch 5 records 19 players across 350 slots. Across seven days this server recorded an average of 11 players and a peak of 20. The last 48 hours show their highest activity at 00:00 UTC, averaging 15 players.

How does [US East] Facepunch 5 rank against other Rust servers?

The last seven days of player hours place [US East] Facepunch 5 at #890, in the top 4% of all ranked servers.

Server facts

How reliably does [US East] Facepunch 5 stay online?

[US East] Facepunch 5 is up at the moment. Its reported uptime points to a restart about 12 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does [US East] Facepunch 5 perform under load?

The 48-hour average is 231 server fps; 221 is the lowest observed. The world held up to 140,205 entities at its peak, buildings and deployables included. Its highest memory use was 6,194 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is [US East] Facepunch 5 hosted?

The name of [US East] Facepunch 5 points to North America, even though it publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 40.160.19.12:28015 is the address it uses.

Which Rust version is [US East] Facepunch 5 running?

On Windows, [US East] Facepunch 5 runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on [US East] Facepunch 5?

The recent wipes averaged a busiest count of 28 players. 11 hours after the latest wipe, the crowd peaked.

How often does [US East] Facepunch 5 wipe, and on which days?

The force wipe is the only wipe [US East] Facepunch 5 takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 26 days 7 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.

Lists and tags

What do the server tags on [US East] Facepunch 5 mean?

The game's server browser reads the tags [US East] Facepunch 5 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp350 (Max players): 350 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc2 (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [US East] Facepunch 5 appear?

These Rust Server Trends lists include [US East] Facepunch 5: Rust servers with the tutorial, Official Rust servers, North America Rust servers and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

Which person or group runs [US East] Facepunch 5?

The same operator most likely runs [US East] Facepunch 5 and the 124 other servers we track that also publish a playrust.com hostname.

Join the server

How do you connect to [US East] Facepunch 5?

Enter client.connect 40.160.19.12:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Server Trends

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The game mode is standard Rust survival.
mp350
Max players 350 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.

Other

sc2
Custom tag A custom tag, not standard Rust: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.