Rust Server TrendsSeismic network · station log
Recording Stations11,707 Players53,453 Active3,353 Wipes · 3 h134 48 h

Station XX-931 · recording

[US East] Facepunch 6

Online 40.160.19.11:28015 checked 11m ago

official monthly wipes vanilla
Connect
Players now
9/ 350
3% full
Motion · 24 h
M0.3rising
+2 players on the day
7-day average
10
peak 28
Rank
#931
top 4%
Last wipe
26d ago
monthly schedule
Next wipe
8d 18h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-931 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
9of 350 slots
Motion · 24 h
M0.3rising+2 players
Sharpest hour
+6into Mon 07:00 UTC
Peak · 48 h
18most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0510152001:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe · high confidence

wipe-day peak
32players, last three wipes

Coming wipes

  1. 8d 18hThu 5 Nov, 19:00 UTCFW
  2. 36d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 32, 26 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW26d ago M1.4rising 32 – running 6

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustopia.gg - US Large NA · groups of 16+ · monthly · 137 on average
176/ 200
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 115 on average
159/ 200
RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY NA · groups of 50+ · monthly · 67 on average
58/ 225
PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo NA · groups of 20+ · monthly · 41 on average
43/ 200
Rusticated.com - US Premium Long NA · groups of 16+ · monthly · 36 on average
27/ 150
Rustoria.co - US Long Premium NA · groups of 14+ · monthly · 34 on average
34/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [US East] Facepunch 6?

The procedural map on [US East] Facepunch 6 is size 4,500 with seed 1547547456, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on [US East] Facepunch 6?

No gather rate appears in the name of [US East] Facepunch 6. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. It appears in the Official tab in the game. By its own description it is vanilla: rates, kits and rules are as Facepunch ships them. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on [US East] Facepunch 6?

9 of the 350 slots on [US East] Facepunch 6 are filled right now. Across seven days this server recorded an average of 10 players and a peak of 28. The busiest point in the last 48 hours came at 08:00 UTC, averaging 17 players.

How does [US East] Facepunch 6 rank against other Rust servers?

The last seven days of player hours place [US East] Facepunch 6 at #931, in the top 4% of all ranked servers.

Server facts

How reliably does [US East] Facepunch 6 stay online?

Right now, you can reach [US East] Facepunch 6. Going by the uptime figure it reports, it restarted about 10 hours ago. Of the 168 hours in the last 7 full days, it was up for 144, or 86% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does [US East] Facepunch 6 perform under load?

Its average server fps over the last 48 hours was 233, and it never dropped below 216. Buildings, deployables and all the rest of the world's entities brought it to a high of 150,129. Its highest memory use was 6,087 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does [US East] Facepunch 6 run from?

No region tag comes from [US East] Facepunch 6, though the name points to North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 40.160.19.11:28015 is the address it uses.

What build of Rust does [US East] Facepunch 6 use?

On Windows, [US East] Facepunch 6 runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on [US East] Facepunch 6?

On average, the busiest point of its recent wipes drew 32 players. 26 hours after the latest wipe, the crowd peaked.

How often does [US East] Facepunch 6 wipe, and on which days?

Once a month [US East] Facepunch 6 wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 26 days 6 hours is how long the current world has been running. Its tags state a monthly wipe schedule.

Tags

What do the server tags on [US East] Facepunch 6 mean?

Tags published by [US East] Facepunch 6 and read by the game's server browser include official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp350 (Max players): The server has 350 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): You can begin with Facepunch's tutorial if you're new; sc2 (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [US East] Facepunch 6 appear?

The Rust Server Trends lists that take in [US East] Facepunch 6 are: Rust servers with the tutorial, Official Rust servers, North America Rust servers and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.

Which person or group runs [US East] Facepunch 6?

One operator most likely runs these: [US East] Facepunch 6 and 124 other servers we track, all publishing a playrust.com hostname.

Connecting

How do you connect to [US East] Facepunch 6?

To join, enter client.connect 40.160.19.11:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Server Trends

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The game mode is standard Rust survival.
mp350
Max players The server has 350 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Gameplay

^t
Tutorial on You can begin with Facepunch's tutorial if you're new.

Other

sc2
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.