Rust Server TrendsSeismic network · station log
Recording Stations11,800 Players73,970 Active3,706 Wipes · 3 h107 48 h

Station XX-1662 · recording

Pve|TimeOut|Easy|Skill|Skin

Online 37.192.174.169:28015 checked 10m ago

monthly wipes moddedoxidepve
Connect
Players now
1/ 100
1% full
Motion · 24 h
M0.0rising
+0 players on the day
7-day average
3
peak 11
Rank
#1,662
top 7%
Last wipe
27d ago
monthly schedule
Next wipe
7d 21h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-1662 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 100 slots
Motion · 24 h
M0.0rising+0 players
Sharpest hour
−4into Tue 16:00 UTC
Peak · 48 h
11most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0510152022:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

wipe-day peak
21players, last three wipes

Coming wipes

  1. 7d 21hThu 5 Nov, 19:00 UTCFW
  2. 35d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 21, 43 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 19:24 UTC FW27d ago M1.3rising 21 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 53 on average
62/ 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 51 on average
45/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average
31/ 200
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 35 on average
37/ 200
[坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 EA · groups of 8+ · monthly · 35 on average
35/ 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average
35/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Pve|TimeOut|Easy|Skill|Skin?

Pve|TimeOut|Easy|Skill|Skin runs a procedural map of size 4,250 with seed 391031548, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Pve|TimeOut|Easy|Skill|Skin?

No gather rate appears in the name of Pve|TimeOut|Easy|Skill|Skin. Groups hold up to 8 players, which is the default for the game. It plays in pve mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on Pve|TimeOut|Easy|Skill|Skin?

A reading taken now shows 1 players on Pve|TimeOut|Easy|Skill|Skin, which has 100 slots. The seven-day average is 3 players, with a peak of 11. Averaged over the last 48 hours, the busiest hour was 13:00 UTC at 10 players.

How does Pve|TimeOut|Easy|Skill|Skin rank against other Rust servers?

On player hours for the past week, Pve|TimeOut|Easy|Skill|Skin sits at #1,662, which puts it inside the top 7% of every ranked server.

Server facts

How reliably does Pve|TimeOut|Easy|Skill|Skin stay online?

Pve|TimeOut|Easy|Skill|Skin is up at the moment. Its reported uptime points to a restart about 16 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does Pve|TimeOut|Easy|Skill|Skin perform under load?

Across the last 48 hours it averaged 65 server fps, with a floor of 58. The world held up to 176,885 entities at its peak, buildings and deployables included. Memory use peaked at 4,538 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is Pve|TimeOut|Easy|Skill|Skin hosted?

No region is published by Pve|TimeOut|Easy|Skill|Skin. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 37.192.174.169:28015.

What build of Rust does Pve|TimeOut|Easy|Skill|Skin use?

On Windows, Pve|TimeOut|Easy|Skill|Skin runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on Pve|TimeOut|Easy|Skill|Skin?

21 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 43 hours after the wipe.

How often does Pve|TimeOut|Easy|Skill|Skin wipe, and on which days?

Once a month Pve|TimeOut|Easy|Skill|Skin wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 27 days 1 hours. A monthly wipe schedule is published in its tags.

Tags

What do the server tags on Pve|TimeOut|Easy|Skill|Skin mean?

Tags published by Pve|TimeOut|Easy|Skill|Skin and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Pve|TimeOut|Easy|Skill|Skin appear?

These Rust Server Trends lists include Pve|TimeOut|Easy|Skill|Skin: Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Connecting

What steps get you onto Pve|TimeOut|Easy|Skill|Skin?

To join, enter client.connect 37.192.174.169:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://m.vk.com/rusttimeout?from=groups is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players 100 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.