Rust Server TrendsSeismic network · station log
Recording Stations11,659 Players33,003 Active2,823 Wipes · 3 h78 48 h

Station NA-4098 · recording

Players vs Zombies! HARDCORE PVE

Online NA 23.230.3.29:28019 checked 14m ago

monthly wipes moddedoxidepve
Connect
Players now
1/ 69
1% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 4
Rank
#4,098
top 18% · #681 in NA
Last wipe
27d ago
monthly schedule
Next wipe
7d 14h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-4098 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 69 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−2into Thu 02:00 UTC
Peak · 48 h
3most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123405:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

025507510005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers, top 37% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

wipe-day peak
5players, last three wipes

Coming wipes

  1. 7d 14hThu 5 Nov, 19:00 UTCFW
  2. 35d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 29 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:03 UTC FW27d ago M0.7rising 5 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 50 on average
54/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average
33/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average
40/ 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 32 on average
70/ 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average
20/ 150
US | For all Mankind PVE | No Raiding/Killing/Stealing NA · groups of 8+ · monthly · 12 on average
9/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Players vs Zombies! HARDCORE PVE?

Players vs Zombies! HARDCORE PVE runs a procedural map of size 4,096 with seed 1337, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. You will find the map named Custom Map.

Which settings and rules apply on Players vs Zombies! HARDCORE PVE?

You will find no gather rate in the name of Players vs Zombies! HARDCORE PVE. The group limit is 88 players. pve is the game mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on Players vs Zombies! HARDCORE PVE?

1 of the 69 slots on Players vs Zombies! HARDCORE PVE are filled right now. Averaged across the last seven days the population was 0 players, reaching a peak of 4. The busiest point in the last 48 hours came at 00:00 UTC, averaging 2 players.

How does Players vs Zombies! HARDCORE PVE rank against other Rust servers?

For player hours across the last seven days, Players vs Zombies! HARDCORE PVE takes #4,098 overall and #681 in North America, inside the top 18% of all ranked servers.

Server facts

How reliably does Players vs Zombies! HARDCORE PVE stay online?

As recorded now, Players vs Zombies! HARDCORE PVE is running. Going by the uptime figure it reports, it restarted about 5 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does Players vs Zombies! HARDCORE PVE perform under load?

Across the last 48 hours it averaged 71 server fps, with a floor of 37. At its highest, it carried 142,651 entities: buildings, deployables and the world's other contents. Memory use peaked at 3,747 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does Players vs Zombies! HARDCORE PVE run from?

In North America Players vs Zombies! HARDCORE PVE lists itself, with the tag NA. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 23.230.3.29:28019 is the address it uses.

What build of Rust does Players vs Zombies! HARDCORE PVE use?

Rust network protocol 2635 and build 168909 on Linux is what Players vs Zombies! HARDCORE PVE runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on Players vs Zombies! HARDCORE PVE?

5 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 29 hours after the wipe.

On what timetable does Players vs Zombies! HARDCORE PVE run its wipes?

Once a month Players vs Zombies! HARDCORE PVE wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 27 days 10 hours. The tags it publishes carry a monthly wipe schedule.

Lists and tags

What do the server tags on Players vs Zombies! HARDCORE PVE mean?

The game's server browser reads the tags Players vs Zombies! HARDCORE PVE publishes: gmrust (Game mode): You'll find standard Rust survival here; mp69 (Max players): Slots: 69; ts88 (Group limit): Each team can hold up to 88; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): In the server browser it appears under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Players vs Zombies! HARDCORE PVE appear?

The Rust Server Trends lists that take in Players vs Zombies! HARDCORE PVE are: Modded Rust servers, tracked live, Rust PvE servers, Rust zombie servers, by recorded population and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Connecting

How do you connect to Players vs Zombies! HARDCORE PVE?

You can connect by pressing F1 in Rust and typing client.connect 23.230.3.29:28019 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://pvz.tebex.io/category/packages.

Instrument codes

Server tags

what each one means

Published as mp69,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts88,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp69
Max players Slots: 69.
ts88
Group limit Each team can hold up to 88.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.