Station US-6675 · recording
POKeRUSt
Online NA · us1 216.39.240.63:28049 checked 7m ago
- Players now
- 0/ 160
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 3
- Rank
- #6,675
- top 30% · #1050 in NA
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 5h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 160 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −1into Wed 17:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers, top 57% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
- wipe-day peak
- 3players, last three wipes
Coming wipes
- 7d 5hThu 5 Nov, 19:00 UTCFW
- 35d 5hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 17:38 UTC FW27d ago | M0.5▲rising | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on POKeRUSt?
POKeRUSt runs a procedural map of size 3,000 with seed 648947266, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of its map is Custom Map.
Which settings and rules apply on POKeRUSt?
No gather rate appears in the name of POKeRUSt. At the game's default, groups can have up to 8 players. roleplay is the game mode, jobs and towns under roleplay rules. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on POKeRUSt right now?
0 of the 160 slots on POKeRUSt are filled right now. The seven-day average is 0 players, with a peak of 3. The busiest point in the last 48 hours came at 15:00 UTC, averaging 1 players.
How does POKeRUSt rank against other Rust servers?
The last seven days of player hours place POKeRUSt at #6,675, in the top 30% of all ranked servers and #1,050 in North America.
Server details
How reliably does POKeRUSt stay online?
POKeRUSt is up at the moment. Its reported uptime points to a restart about 3 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does POKeRUSt hold a steady tick rate?
Its average server fps over the last 48 hours was 7, and it never dropped below 5. Buildings, deployables and all the rest of the world's entities brought it to a high of 72,400. Its highest memory use was 2,428 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is POKeRUSt hosted?
Its region code is us1, and POKeRUSt lists itself in North America with the NA tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 216.39.240.63:28049.
What build of Rust does POKeRUSt use?
Rust network protocol 2635 and build 168909 on Linux is what POKeRUSt runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on POKeRUSt?
On average, the busiest point of its recent wipes drew 3 players. 1 hours after the latest wipe, the crowd peaked.
How often does POKeRUSt wipe, and on which days?
Once a month POKeRUSt wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 27 days 19 hours. A monthly wipe schedule is published in its tags.
Lists and tags
What do the server tags on POKeRUSt mean?
The game's server browser reads the tags POKeRUSt publishes: gmrust (Game mode): Survival in standard Rust; mp160 (Max players): 160 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $rus1 (Region code): Region code: us1; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^r (Roleplay): This is a roleplay server; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): The server browser files it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does POKeRUSt appear?
These Rust Server Trends lists include POKeRUSt: Modded Rust servers, tracked live, Rust PvE servers, Rust roleplay server trends and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Join the server
How do you connect to POKeRUSt?
You can connect by pressing F1 in Rust and typing client.connect 216.39.240.63:28049 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.