Station NA-1559 · recording
US RUST PVE - No Killing | No Raiding | No Upkeep
Online NA 216.39.240.25:28014 checked 10m ago
- Players now
- 5/ 100
- 5% full
- Motion · 24 h
- M0.0▼falling
- −1 players on the day
- 7-day average
- 4
- peak 16
- Rank
- #1,559
- top 7% · #234 in NA
- Last wipe
- 28d ago
- monthly schedule
- Next wipe
- 6d 23h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 5of 100 slots
- Motion · 24 h
- M0.0▼falling−1 players
- Sharpest hour
- +4into Thu 01:00 UTC
- Peak · 48 h
- 12most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 7% of all ranked servers, top 13% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
- wipe-day peak
- 35players, last three wipes
Coming wipes
- 6d 23hThu 5 Nov, 19:00 UTCFW
- 34d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 35, 31 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 18:26 UTC FW28d ago | M1.5▲rising | 35 | – | running | 2 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on US RUST PVE - No Killing | No Raiding | No Upkeep?
Generated by the game, the map on US RUST PVE - No Killing | No Raiding | No Upkeep is procedural, size 4,500 with seed 2075292162. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on US RUST PVE - No Killing | No Raiding | No Upkeep?
You will find no gather rate in the name of US RUST PVE - No Killing | No Raiding | No Upkeep. The group limit is 8 players, the game's default. It plays in pve mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. By its own description it is vanilla: unchanged from Facepunch's release: no altered rates, kits or rules. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on US RUST PVE - No Killing | No Raiding | No Upkeep?
5 of the 100 slots on US RUST PVE - No Killing | No Raiding | No Upkeep are filled right now. Averaged across the last seven days the population was 4 players, reaching a peak of 16. Averaged over the last 48 hours, the busiest hour was 01:00 UTC at 10 players.
How does US RUST PVE - No Killing | No Raiding | No Upkeep rank against other Rust servers?
For player hours across the last seven days, US RUST PVE - No Killing | No Raiding | No Upkeep takes #1,559 overall and #234 in North America, inside the top 7% of all ranked servers.
Operator and location
How reliably does US RUST PVE - No Killing | No Raiding | No Upkeep stay online?
Right now, you can reach US RUST PVE - No Killing | No Raiding | No Upkeep. Its reported uptime points to a restart about 6 hours ago. It was up 98% of the time across the last 7 full days: 164 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.
How well does US RUST PVE - No Killing | No Raiding | No Upkeep perform under load?
The 48-hour average is 30 server fps; 26 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 251,345. Memory use peaked at 8,687 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is US RUST PVE - No Killing | No Raiding | No Upkeep hosted?
In North America US RUST PVE - No Killing | No Raiding | No Upkeep lists itself, with the tag NA. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 216.39.240.25:28014.
What build of Rust does US RUST PVE - No Killing | No Raiding | No Upkeep use?
On Linux, US RUST PVE - No Killing | No Raiding | No Upkeep runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on US RUST PVE - No Killing | No Raiding | No Upkeep?
The recent wipes averaged a busiest count of 35 players. 31 hours into the latest wipe, the crowd reached its peak.
On what timetable does US RUST PVE - No Killing | No Raiding | No Upkeep run its wipes?
Once a month US RUST PVE - No Killing | No Raiding | No Upkeep wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 28 days is how long the current world has been running. A monthly wipe schedule is published in its tags.
Server tags
What do the server tags on US RUST PVE - No Killing | No Raiding | No Upkeep mean?
These are the tags US RUST PVE - No Killing | No Raiding | No Upkeep publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^p (PvE): You won't fight other players here; the world is what threatens you; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here; NA (North America): In the server browser it appears under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does US RUST PVE - No Killing | No Raiding | No Upkeep appear?
These Rust Server Trends lists include US RUST PVE - No Killing | No Raiding | No Upkeep: Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Connecting
What steps get you onto US RUST PVE - No Killing | No Raiding | No Upkeep?
To join, enter client.connect 216.39.240.25:28014 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://shop.rustpve.com/.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.