Rust Server TrendsSeismic network · station log
Recording Stations11,892 Players103,409 Active3,969 Wipes · 3 h496 48 h

Station NA-1559 · recording

US RUST PVE - No Killing | No Raiding | No Upkeep

Online NA 216.39.240.25:28014 checked 10m ago

monthly wipes vanillamoddedcarbonpve
Connect
Players now
5/ 100
5% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
4
peak 16
Rank
#1,559
top 7% · #234 in NA
Last wipe
28d ago
monthly schedule
Next wipe
6d 23h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-1559 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
5of 100 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
+4into Thu 01:00 UTC
Peak · 48 h
12most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0510152020:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers, top 13% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

wipe-day peak
35players, last three wipes

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 34d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 35, 31 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:26 UTC FW28d ago M1.5rising 35 – running 2

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 49 on average
33/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 37 on average
33/ 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 36 on average
78/ 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average
20/ 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average
18/ 150
US | For all Mankind PVE | No Raiding/Killing/Stealing NA · groups of 8+ · monthly · 12 on average
16/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on US RUST PVE - No Killing | No Raiding | No Upkeep?

Generated by the game, the map on US RUST PVE - No Killing | No Raiding | No Upkeep is procedural, size 4,500 with seed 2075292162. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on US RUST PVE - No Killing | No Raiding | No Upkeep?

You will find no gather rate in the name of US RUST PVE - No Killing | No Raiding | No Upkeep. The group limit is 8 players, the game's default. It plays in pve mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. By its own description it is vanilla: unchanged from Facepunch's release: no altered rates, kits or rules. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on US RUST PVE - No Killing | No Raiding | No Upkeep?

5 of the 100 slots on US RUST PVE - No Killing | No Raiding | No Upkeep are filled right now. Averaged across the last seven days the population was 4 players, reaching a peak of 16. Averaged over the last 48 hours, the busiest hour was 01:00 UTC at 10 players.

How does US RUST PVE - No Killing | No Raiding | No Upkeep rank against other Rust servers?

For player hours across the last seven days, US RUST PVE - No Killing | No Raiding | No Upkeep takes #1,559 overall and #234 in North America, inside the top 7% of all ranked servers.

Operator and location

How reliably does US RUST PVE - No Killing | No Raiding | No Upkeep stay online?

Right now, you can reach US RUST PVE - No Killing | No Raiding | No Upkeep. Its reported uptime points to a restart about 6 hours ago. It was up 98% of the time across the last 7 full days: 164 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.

How well does US RUST PVE - No Killing | No Raiding | No Upkeep perform under load?

The 48-hour average is 30 server fps; 26 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 251,345. Memory use peaked at 8,687 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is US RUST PVE - No Killing | No Raiding | No Upkeep hosted?

In North America US RUST PVE - No Killing | No Raiding | No Upkeep lists itself, with the tag NA. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 216.39.240.25:28014.

What build of Rust does US RUST PVE - No Killing | No Raiding | No Upkeep use?

On Linux, US RUST PVE - No Killing | No Raiding | No Upkeep runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on US RUST PVE - No Killing | No Raiding | No Upkeep?

The recent wipes averaged a busiest count of 35 players. 31 hours into the latest wipe, the crowd reached its peak.

On what timetable does US RUST PVE - No Killing | No Raiding | No Upkeep run its wipes?

Once a month US RUST PVE - No Killing | No Raiding | No Upkeep wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 28 days is how long the current world has been running. A monthly wipe schedule is published in its tags.

Server tags

What do the server tags on US RUST PVE - No Killing | No Raiding | No Upkeep mean?

These are the tags US RUST PVE - No Killing | No Raiding | No Upkeep publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^p (PvE): You won't fight other players here; the world is what threatens you; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here; NA (North America): In the server browser it appears under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does US RUST PVE - No Killing | No Raiding | No Upkeep appear?

These Rust Server Trends lists include US RUST PVE - No Killing | No Raiding | No Upkeep: Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Connecting

What steps get you onto US RUST PVE - No Killing | No Raiding | No Upkeep?

To join, enter client.connect 216.39.240.25:28014 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://shop.rustpve.com/.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,^v,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server has 100 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.