Rust Server TrendsSeismic network · station log
Recording Stations11,783 Players83,784 Active3,853 Wipes · 3 h165 48 h

Station XX-15446 · no signal

TRU Rust | Tactical Recon Unit | PvE

Offline 209.203.23.233:28015 checked 39d ago

monthly wipes moddedoxidepve
Connect
Players now
0/ 32
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,446
no region published
Last wipe
66d ago
monthly schedule
Next wipe
8d 3h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15446 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 32 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 3h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 52 on average
47/ 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 51 on average
32/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average
24/ 200
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 36 on average
27/ 200
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 EA · groups of 8+ · monthly · 35 on average
36/ 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average
15/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on TRU Rust | Tactical Recon Unit | PvE?

A procedural map runs on TRU Rust | Tactical Recon Unit | PvE, generated by the game.

Which settings and rules apply on TRU Rust | Tactical Recon Unit | PvE?

You will find no gather rate in the name of TRU Rust | Tactical Recon Unit | PvE. Groups hold up to 8 players, which is the default for the game. In pve mode, no combat against other players. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on TRU Rust | Tactical Recon Unit | PvE?

A reading taken now finds TRU Rust | Tactical Recon Unit | PvE offline; the most recent activity was 39 days 15 hours ago.

How does TRU Rust | Tactical Recon Unit | PvE rank against other Rust servers?

Over the last seven days, TRU Rust | Tactical Recon Unit | PvE recorded enough player hours to reach #15,446 worldwide, placing it in the top – of all ranked servers.

Server facts

How reliably does TRU Rust | Tactical Recon Unit | PvE stay online?

TRU Rust | Tactical Recon Unit | PvE is down at the moment; the last recorded contact was 39 days 15 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 15 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is TRU Rust | Tactical Recon Unit | PvE hosted?

No region is published by TRU Rust | Tactical Recon Unit | PvE. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 209.203.23.233:28015.

What build of Rust does TRU Rust | Tactical Recon Unit | PvE use?

On Windows, TRU Rust | Tactical Recon Unit | PvE runs Rust network protocol 2632 and build 160450. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

How often does TRU Rust | Tactical Recon Unit | PvE wipe, and on which days?

From the force wipe the next wipe of TRU Rust | Tactical Recon Unit | PvE is estimated. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 66 days 17 hours is how long the current world has been running. Its tags state a monthly wipe schedule.

Lists and tags

What do the server tags on TRU Rust | Tactical Recon Unit | PvE mean?

These are the tags TRU Rust | Tactical Recon Unit | PvE publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp32 (Max players): 32 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2632 (Protocol): Game protocol 2632: to join, your game must match this version; cs160450 (Build): Game build: 160450; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does TRU Rust | Tactical Recon Unit | PvE appear?

You will find TRU Rust | Tactical Recon Unit | PvE on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

How do you connect to TRU Rust | Tactical Recon Unit | PvE?

To join, enter client.connect 209.203.23.233:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp32,ptrak,$r?,v2632,^p,^m,gmrust,cs160450,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp32
Max players 32 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2632
Protocol Game protocol 2632: to join, your game must match this version.
cs160450
Build Game build: 160450.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.