Station OC-7924 · recording
(DEV) Rustron Mini PVE (testing)
Online OC 202.137.160.179:28015 checked 15m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #7,924
- top 35% · #153 in OC
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 0h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +1into Thu 12:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers, top 71% in OC. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
- usual gap
- 0.9 daysbetween real wipes
- on rhythm
- 67%of its recent wipes
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 7d 0hThu 5 Nov, 19:00 UTCFW
- 35d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 21:18 UTC FW27d ago | M0.0▲rising | 1 | – | running | 0 | |
| Wed 30 Sep, 22:10 UTC28d ago | M0.0▲rising | 1 | – | 1 days | 0 | |
| Tue 29 Sep, 23:39 UTC29d ago | M0.0▲rising | 1 | – | 0.9 days | 0 | |
| Tue 29 Sep, 05:00 UTC30d ago | M0.0▲rising | 1 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on (DEV) Rustron Mini PVE (testing)?
Generated by the game, the map on (DEV) Rustron Mini PVE (testing) is procedural, size 5,000 with seed 2078740279. From this page you can look at it on RustMaps, since the same size and seed give the same map. You will find the map named Custom Map.
Which settings and rules apply on (DEV) Rustron Mini PVE (testing)?
The name of (DEV) Rustron Mini PVE (testing) gives no gather rate. At the game's default, groups can have up to 8 players. It plays in pve mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on (DEV) Rustron Mini PVE (testing) right now?
At this moment, (DEV) Rustron Mini PVE (testing) records 0 players across 100 slots. Across seven days this server recorded an average of 0 players and a peak of 1. Averaged over the last 48 hours, the busiest hour was 12:00 UTC at 1 players.
How does (DEV) Rustron Mini PVE (testing) rank against other Rust servers?
(DEV) Rustron Mini PVE (testing) is #153 in Oceania and #7,924 worldwide on the past week's player hours, within the top 35% of ranked servers.
Server facts
How reliably does (DEV) Rustron Mini PVE (testing) stay online?
(DEV) Rustron Mini PVE (testing) is up at the moment. Its reported uptime points to a restart about 5 hours ago. Of the 168 hours in the last 7 full days, it was up for 156, or 93% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Does (DEV) Rustron Mini PVE (testing) hold a steady tick rate?
Across the last 48 hours it averaged 99 server fps, with a floor of 54. Buildings, deployables and all the rest of the world's entities brought it to a high of 92,836. Its highest memory use was 3,948 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is (DEV) Rustron Mini PVE (testing) hosted?
In Oceania (DEV) Rustron Mini PVE (testing) lists itself, with the tag OC. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 202.137.160.179:28015.
What build of Rust does (DEV) Rustron Mini PVE (testing) use?
On Windows, (DEV) Rustron Mini PVE (testing) runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on (DEV) Rustron Mini PVE (testing)?
The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.
How often does (DEV) Rustron Mini PVE (testing) wipe, and on which days?
The force wipe is the only wipe (DEV) Rustron Mini PVE (testing) takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 27 days 21 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.
Lists and tags
What do the server tags on (DEV) Rustron Mini PVE (testing) mean?
These are the tags (DEV) Rustron Mini PVE (testing) publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; OC (Oceania): Oceania is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does (DEV) Rustron Mini PVE (testing) appear?
The Rust Server Trends lists that take in (DEV) Rustron Mini PVE (testing) are: Oceania Rust servers, live, Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Connecting
What steps get you onto (DEV) Rustron Mini PVE (testing)?
You can connect by pressing F1 in Rust and typing client.connect 202.137.160.179:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://rustron.tebex.io/.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.