Station AF-14671 · recording
ZA|THELASTOFUS|PVE
Online AF 197.245.154.243:28015 checked 10m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #14,671
- top 66% · #20 in AF
- Last wipe
- 25d ago
- monthly schedule
- Next wipe
- 9d 0h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +0into Tue 13:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers, top 62% in AF. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence
- wipe-day peak
- 5players, last three wipes
Coming wipes
- 9d 0hThu 5 Nov, 19:00 UTCFW
- 37d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 23 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 19:08 UTC FW25d ago | M0.6▲rising | 5 | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on ZA|THELASTOFUS|PVE?
ZA|THELASTOFUS|PVE runs a procedural map of size 3,000 with seed 352165132, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. You will find the map named Custom Map.
Which settings and rules apply on ZA|THELASTOFUS|PVE?
No gather rate appears in the name of ZA|THELASTOFUS|PVE. The group limit is 8 players, the game's default. It plays in pve mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on ZA|THELASTOFUS|PVE?
A reading taken now shows 0 players on ZA|THELASTOFUS|PVE, which has 50 slots. The seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours came at 13:00 UTC, averaging 0 players.
How does ZA|THELASTOFUS|PVE rank against other Rust servers?
For player hours across the last seven days, ZA|THELASTOFUS|PVE takes #14,671 overall and #20 in Africa, inside the top 66% of all ranked servers.
Operator and location
How reliably does ZA|THELASTOFUS|PVE stay online?
Right now, you can reach ZA|THELASTOFUS|PVE. It was up 38% of the time across the last 7 full days: 63 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does ZA|THELASTOFUS|PVE run from?
The AF tag is how ZA|THELASTOFUS|PVE lists itself in Africa. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 197.245.154.243:28015.
What build of Rust does ZA|THELASTOFUS|PVE use?
Rust network protocol 2635 and build 168909 on Windows is what ZA|THELASTOFUS|PVE runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on ZA|THELASTOFUS|PVE?
The recent wipes averaged a busiest count of 5 players. The peak on the most recent wipe came 23 hours after the wipe.
On what timetable does ZA|THELASTOFUS|PVE run its wipes?
The force wipe is the only wipe ZA|THELASTOFUS|PVE takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 25 days 23 hours. The tags it publishes carry a monthly wipe schedule.
Tags
What do the server tags on ZA|THELASTOFUS|PVE mean?
Tags published by ZA|THELASTOFUS|PVE and read by the game's server browser include gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; AF (Africa): Africa is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does ZA|THELASTOFUS|PVE appear?
The Rust Server Trends lists that take in ZA|THELASTOFUS|PVE are: Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Region: Africa; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Join the server
How do you connect to ZA|THELASTOFUS|PVE?
To join, enter client.connect 197.245.154.243:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
