Rust Server TrendsSeismic network · station log
Recording Stations11,605 Players35,310 Active2,870 Wipes · 3 h58 48 h

Station XX-13589 · recording

Pookie's Playground PVE! Monthly!

Online 195.60.167.77:29015 checked 9m ago

monthly wipes moddedoxidepve
Connect
Players now
0/ 300
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#13,589
top 61%
Last wipe
26d ago
monthly schedule
Next wipe
8d 14h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-13589 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 300 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123405:0014:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608005:0014:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence

wipe-day peak
3players, last three wipes

Coming wipes

  1. 8d 14hThu 5 Nov, 19:00 UTCFW
  2. 36d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 20:48 UTC FW26d ago M0.5rising 3 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 51 on average
45/ 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 51 on average
62/ 300
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average
47/ 200
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 37 on average
1/ 200
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 EA · groups of 8+ · monthly · 36 on average
30/ 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average
45/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Pookie's Playground PVE! Monthly!?

The procedural map on Pookie's Playground PVE! Monthly! is size 4,500 with seed 980438657, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Pookie's Playground PVE! Monthly!?

You will find no gather rate in the name of Pookie's Playground PVE! Monthly!. The group limit is 8 players, the game's default. In pve mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on Pookie's Playground PVE! Monthly!?

At this moment, Pookie's Playground PVE! Monthly! records 0 players across 300 slots. Across seven days this server recorded an average of 0 players and a peak of 1.

How does Pookie's Playground PVE! Monthly! rank against other Rust servers?

The last seven days of player hours place Pookie's Playground PVE! Monthly! at #13,589, in the top 61% of all ranked servers.

Operator and location

How reliably does Pookie's Playground PVE! Monthly! stay online?

As recorded now, Pookie's Playground PVE! Monthly! is running. The uptime it reports puts its last restart about 22 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does Pookie's Playground PVE! Monthly! hold a steady tick rate?

The 48-hour average is 60 server fps; 57 is the lowest observed. At its highest, it carried 126,405 entities: buildings, deployables and the world's other contents. It reached a ceiling of 4,372 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Which region does Pookie's Playground PVE! Monthly! run from?

Nothing about a region comes from Pookie's Playground PVE! Monthly!. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 195.60.167.77:29015.

What build of Rust does Pookie's Playground PVE! Monthly! use?

Rust network protocol 2635 and build 168909 on Linux is what Pookie's Playground PVE! Monthly! runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on Pookie's Playground PVE! Monthly!?

On average, the busiest point of its recent wipes drew 3 players. The peak on the most recent wipe came 1 hours after the wipe.

How often does Pookie's Playground PVE! Monthly! wipe, and on which days?

Once a month Pookie's Playground PVE! Monthly! wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 26 days 7 hours. The tags it publishes carry a monthly wipe schedule.

Lists and tags

What do the server tags on Pookie's Playground PVE! Monthly! mean?

These are the tags Pookie's Playground PVE! Monthly! publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp300 (Max players): 300 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Pookie's Playground PVE! Monthly! appear?

These Rust Server Trends lists include Pookie's Playground PVE! Monthly!: Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Connecting

How do you connect to Pookie's Playground PVE! Monthly!?

You can connect by pressing F1 in Rust and typing client.connect 195.60.167.77:29015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://discord.com/invite/CqYHrfvs.

Instrument codes

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp300
Max players 300 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.