Rust Server TrendsSeismic network · station log
Recording Stations11,633 Players48,252 Active3,188 Wipes · 3 h102 48 h

Station XX-16032 · no signal

Chori & Wine PVE | La Venganza de Nipur

Offline 190.174.151.188:28015 checked 33d ago

monthly wipes vanillamoddedoxidepve
Connect
Players now
0/ 25
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,032
top 71%
Last wipe
54d ago
monthly schedule
Next wipe
8d 9h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-16032 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 25 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 52 on average
34/ 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 51 on average
26/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average
26/ 200
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 36 on average
28/ 200
[坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 EA · groups of 8+ · monthly · 35 on average
39/ 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 35 on average
19/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Chori & Wine PVE | La Venganza de Nipur?

Chori & Wine PVE | La Venganza de Nipur runs a procedural map of size 4,250 with seed 1070596442, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Chori & Wine PVE | La Venganza de Nipur?

No gather rate appears in the name of Chori & Wine PVE | La Venganza de Nipur. Groups hold up to 8 players, which is the default for the game. In pve mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on Chori & Wine PVE | La Venganza de Nipur right now?

A reading taken now finds Chori & Wine PVE | La Venganza de Nipur offline; the most recent activity was 33 days 11 hours ago.

How does Chori & Wine PVE | La Venganza de Nipur rank against other Rust servers?

Over the last seven days, Chori & Wine PVE | La Venganza de Nipur recorded enough player hours to reach #16,032 worldwide, placing it in the top 71% of all ranked servers.

Server details

How reliably does Chori & Wine PVE | La Venganza de Nipur stay online?

No contact with Chori & Wine PVE | La Venganza de Nipur right now, and the last recorded contact was 33 days 11 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 20 September 2026.

Which region does Chori & Wine PVE | La Venganza de Nipur run from?

A region is not published by Chori & Wine PVE | La Venganza de Nipur. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 190.174.151.188:28015.

What build of Rust does Chori & Wine PVE | La Venganza de Nipur use?

Rust network protocol 2633 and build 162929 on Windows is what Chori & Wine PVE | La Venganza de Nipur runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

How often does Chori & Wine PVE | La Venganza de Nipur wipe, and on which days?

From the force wipe the next wipe of Chori & Wine PVE | La Venganza de Nipur is estimated. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 54 days 11 hours. Its tags state a monthly wipe schedule.

Server tags

What do the server tags on Chori & Wine PVE | La Venganza de Nipur mean?

The game's server browser reads the tags Chori & Wine PVE | La Venganza de Nipur publishes: gmvanilla (Game mode): Survival in vanilla mode; mp25 (Max players): The server has 25 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs162929 (Build): It runs game build 162929; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Chori & Wine PVE | La Venganza de Nipur appear?

The Rust Server Trends lists that take in Chori & Wine PVE | La Venganza de Nipur are: Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Connecting

How do you connect to Chori & Wine PVE | La Venganza de Nipur?

Enter client.connect 190.174.151.188:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://discord.com/invite/7U585Ew8TJ is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp25,ptrak,$r?,v2633,^m,^v,^p,gmvanilla,cs162929,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp25
Max players The server has 25 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs162929
Build It runs game build 162929.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.