Station OC-13597 · no signal
Rusted Island | AU | PvE | Zombies
Offline OC 180.181.246.77:28115 checked 19d ago
- Players now
- 1/ 2
- 50% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,597
- top 62% · #189 in OC
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 3h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 2 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers, top 88% in OC. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
- usual gap
- 1.9 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
Coming wipes
- 7d 3hThu 5 Nov, 19:00 UTCFW
- 35d 3hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 09:39 UTC27d ago | M0.3▲rising | 2 | – | running | 0 | |
| Wed 30 Sep, 11:39 UTC29d ago | M0.0■steady | 1 | – | 1.9 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Rusted Island | AU | PvE | Zombies?
A procedural map runs on Rusted Island | AU | PvE | Zombies, generated by the game.
Which settings and rules apply on Rusted Island | AU | PvE | Zombies?
You will find no gather rate in the name of Rusted Island | AU | PvE | Zombies. Groups hold up to 8 players, which is the default for the game. In pve mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on Rusted Island | AU | PvE | Zombies?
A reading taken now finds Rusted Island | AU | PvE | Zombies offline; the most recent activity was 19 days 4 hours ago.
How does Rusted Island | AU | PvE | Zombies rank against other Rust servers?
For player hours across the last seven days, Rusted Island | AU | PvE | Zombies takes #13,597 overall and #189 in Oceania, inside the top 62% of all ranked servers.
Operator and location
How reliably does Rusted Island | AU | PvE | Zombies stay online?
As recorded now, Rusted Island | AU | PvE | Zombies is not reachable, the last contact having been 19 days 4 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 17 September 2026.
Where in the world is Rusted Island | AU | PvE | Zombies hosted?
With its OC tag, Rusted Island | AU | PvE | Zombies lists itself in Oceania. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 180.181.246.77:28115.
Which Rust version is Rusted Island | AU | PvE | Zombies running?
On Windows, Rusted Island | AU | PvE | Zombies runs Rust network protocol 2634 and build 167398. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on Rusted Island | AU | PvE | Zombies?
On average, the busiest point of its recent wipes drew 2 players. 4 hours into the latest wipe, the crowd reached its peak.
How often does Rusted Island | AU | PvE | Zombies wipe, and on which days?
The force wipe is the only wipe Rusted Island | AU | PvE | Zombies takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 27 days 5 hours is how long the current world has been running. Its tags state a monthly wipe schedule.
Lists and tags
What do the server tags on Rusted Island | AU | PvE | Zombies mean?
Tags published by Rusted Island | AU | PvE | Zombies and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): Slots: 2; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; OC (Oceania): In the server browser it appears under Oceania. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Rusted Island | AU | PvE | Zombies appear?
The Rust Server Trends lists that take in Rusted Island | AU | PvE | Zombies are: Oceania Rust servers, live, Modded Rust servers, tracked live, Rust PvE servers and Rust zombie servers, by recorded population. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Join the server
How do you connect to Rusted Island | AU | PvE | Zombies?
To join, enter client.connect 180.181.246.77:28115 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.