Station OC-6954 · recording
Old Souls PVE AU
Online OC 180.150.91.79:28050 checked 7m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #6,954
- top 31% · #145 in OC
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 19h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +0into Wed 11:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers, top 71% in OC. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
- usual gap
- 0.4 daysbetween real wipes
- wipe-day peak
- 4players, last three wipes
Coming wipes
- 7d 19hThu 5 Nov, 19:00 UTCFW
- 35d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 15 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 20:13 UTC FW27d ago | M0.6▲rising | 4 | – | running | 0 | |
| Thu 1 Oct, 10:50 UTC27d ago | M0.5▲rising | 4 | – | 0.4 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Old Souls PVE AU?
The procedural map on Old Souls PVE AU is size 6,000 with seed 6543523, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Old Souls PVE AU?
The name of Old Souls PVE AU gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in pve mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on Old Souls PVE AU right now?
A reading taken now shows 0 players on Old Souls PVE AU, which has 50 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 2. Averaged over the last 48 hours, the busiest hour was 11:00 UTC at 0 players.
How does Old Souls PVE AU rank against other Rust servers?
For player hours across the last seven days, Old Souls PVE AU takes #6,954 overall and #145 in Oceania, inside the top 31% of all ranked servers.
Server facts
How reliably does Old Souls PVE AU stay online?
Right now, you can reach Old Souls PVE AU. The uptime it reports puts its last restart about 1 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.
Does Old Souls PVE AU hold a steady tick rate?
The 48-hour average is 43 server fps; 1 is the lowest observed. At its highest, it carried 236,499 entities: buildings, deployables and the world's other contents. Memory use peaked at 5,685 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is Old Souls PVE AU hosted?
With its OC tag, Old Souls PVE AU lists itself in Oceania. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 180.150.91.79:28050 is the address it uses.
Which Rust version is Old Souls PVE AU running?
On Windows, Old Souls PVE AU runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on Old Souls PVE AU?
4 players, on average, was the busiest crowd at its recent wipes. 15 hours after the latest wipe, the crowd peaked.
On what timetable does Old Souls PVE AU run its wipes?
At the force wipe each month Old Souls PVE AU wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 27 days 2 hours is how long the current world has been running. Its tags state a monthly wipe schedule.
Lists and tags
What do the server tags on Old Souls PVE AU mean?
Tags published by Old Souls PVE AU and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; OC (Oceania): Oceania is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Old Souls PVE AU appear?
You will find Old Souls PVE AU on the following Rust Server Trends lists: Oceania Rust servers, live, Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How to join
How do you connect to Old Souls PVE AU?
Enter client.connect 180.150.91.79:28050 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://discord.com/invite/SQEEQUARS4.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
