Rust Server TrendsSeismic network · station log
Recording Stations11,752 Players56,681 Active3,410 Wipes · 3 h130 48 h

Station XX-2600 · recording

[PVE] Rusty Bucket | Raidable Bases | Events | NPCs |

Online 176.20.131.39:28015 checked 7m ago

monthly wipes moddedoxidepve
Connect
Players now
0/ 25
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 7
Rank
#2,600
top 12%
Last wipe
27d ago
monthly schedule
Next wipe
7d 19h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-2600 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 25 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−2into Wed 19:00 UTC
Peak · 48 h
5most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246800:0009:0018:0002:0011:0021:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020000:0009:0018:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

wipe-day peak
5players, last three wipes

Coming wipes

  1. 7d 19hThu 5 Nov, 19:00 UTCFW
  2. 35d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 45 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:47 UTC FW27d ago M0.7rising 5 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 53 on average
59/ 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 51 on average
50/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average
33/ 200
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 35 on average
19/ 200
[坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼 EA · groups of 8+ · monthly · 35 on average
34/ 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average
38/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |?

Generated by the game, the map on [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | is procedural, size 4,500 with seed 93532827. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |?

No gather rate appears in the name of [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |. The group limit is 8 players, the game's default. It plays in pve mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |?

At this moment, [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | records 0 players across 25 slots. The seven-day average is 1 players, with a peak of 7. Averaged over the last 48 hours, the busiest hour was 07:00 UTC at 4 players.

How does [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | rank against other Rust servers?

On player hours for the past week, [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | sits at #2,600, which puts it inside the top 12% of every ranked server.

Operator and location

How reliably does [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | stay online?

[PVE] Rusty Bucket | Raidable Bases | Events | NPCs | is up at the moment. Its reported uptime points to a restart about 18 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | hold a steady tick rate?

The 48-hour average is 105 server fps; 78 is the lowest observed. At its highest, it carried 151,811 entities: buildings, deployables and the world's other contents. Memory use peaked at 4,942 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | hosted?

Nothing about a region comes from [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 176.20.131.39:28015.

Which Rust version is [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | running?

On Linux, [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |?

On average, the busiest point of its recent wipes drew 5 players. The peak on the most recent wipe came 45 hours after the wipe.

On what timetable does [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | run its wipes?

At the force wipe each month [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 27 days 5 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.

Tags

What do the server tags on [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | mean?

Tags published by [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp25 (Max players): 25 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | appear?

You will find [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Join the server

What steps get you onto [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |?

To join, enter client.connect 176.20.131.39:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp25,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp25
Max players 25 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.