Station XX-2600 · recording
[PVE] Rusty Bucket | Raidable Bases | Events | NPCs |
Online 176.20.131.39:28015 checked 7m ago
- Players now
- 0/ 25
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 7
- Rank
- #2,600
- top 12%
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 19h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 25 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −2into Wed 19:00 UTC
- Peak · 48 h
- 5most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 12% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
- wipe-day peak
- 5players, last three wipes
Coming wipes
- 7d 19hThu 5 Nov, 19:00 UTCFW
- 35d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 45 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 17:47 UTC FW27d ago | M0.7▲rising | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |?
Generated by the game, the map on [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | is procedural, size 4,500 with seed 93532827. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |?
No gather rate appears in the name of [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |. The group limit is 8 players, the game's default. It plays in pve mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |?
At this moment, [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | records 0 players across 25 slots. The seven-day average is 1 players, with a peak of 7. Averaged over the last 48 hours, the busiest hour was 07:00 UTC at 4 players.
How does [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | rank against other Rust servers?
On player hours for the past week, [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | sits at #2,600, which puts it inside the top 12% of every ranked server.
Operator and location
How reliably does [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | stay online?
[PVE] Rusty Bucket | Raidable Bases | Events | NPCs | is up at the moment. Its reported uptime points to a restart about 18 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | hold a steady tick rate?
The 48-hour average is 105 server fps; 78 is the lowest observed. At its highest, it carried 151,811 entities: buildings, deployables and the world's other contents. Memory use peaked at 4,942 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | hosted?
Nothing about a region comes from [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 176.20.131.39:28015.
Which Rust version is [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | running?
On Linux, [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |?
On average, the busiest point of its recent wipes drew 5 players. The peak on the most recent wipe came 45 hours after the wipe.
On what timetable does [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | run its wipes?
At the force wipe each month [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 27 days 5 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.
Tags
What do the server tags on [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | mean?
Tags published by [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp25 (Max players): 25 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | appear?
You will find [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Join the server
What steps get you onto [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |?
To join, enter client.connect 176.20.131.39:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.