Rust Server TrendsSeismic network · station log
Recording Stations11,694 Players35,972 Active2,914 Wipes · 3 h94 48 h

Station XX-15358 · recording

[EU] Facepunch Tech Test

Online 162.19.127.25:28015 checked 7m ago

official monthly wipes vanilla
Connect
Players now
0/ ?
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,358
top 69%
Last wipe
33d ago
monthly schedule
Next wipe
7d 15h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15358 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of ? slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123404:0013:0022:0006:0015:0001:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040004:0013:0022:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

usual gap
8.7 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 6

Coming wipes

  1. 7d 15hThu 5 Nov, 19:00 UTCFW
  2. 35d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 8 OctFri 25 SepWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 8 Oct, 04:25 UTC20d ago M0.0steady 0 – running 0
Fri 25 Sep, 04:27 UTC33d ago M0.0steady 0 – 13 days 0
Wed 16 Sep, 11:59 UTC42d ago M0.3rising 2 halved by day 6 8.7 days 0
Tue 15 Sep, 15:48 UTC43d ago M0.3rising 2 – 0.8 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
95/ 200
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 216 on average
63/ 200
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 128 on average
54/ 100
Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 125 on average
21/ 300
Rusty Moose |EU Small| EU · groups of 8+ · monthly · 63 on average
34/ 200
Rustafied.com - EU Long - Small II EU · groups of 16+ · monthly · 42 on average
8/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [EU] Facepunch Tech Test?

Generated by the game, the map on [EU] Facepunch Tech Test is procedural, size 4,500 with seed 211649. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on [EU] Facepunch Tech Test?

No gather rate appears in the name of [EU] Facepunch Tech Test. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The in-game Official tab of Rust carries it. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on [EU] Facepunch Tech Test right now?

0 players are on [EU] Facepunch Tech Test as of now. The population averaged 0 players over the past week.

How does [EU] Facepunch Tech Test rank against other Rust servers?

The last seven days of player hours place [EU] Facepunch Tech Test at #15,358, in the top 69% of all ranked servers.

Server details

How reliably does [EU] Facepunch Tech Test stay online?

[EU] Facepunch Tech Test is up at the moment. Its reported uptime points to a restart about 20 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

Does [EU] Facepunch Tech Test hold a steady tick rate?

The 48-hour average is 240 server fps; 240 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 120,000. Memory use peaked at 4,438 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is [EU] Facepunch Tech Test hosted?

The name of [EU] Facepunch Tech Test points to Europe, even though it publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 162.19.127.25:28015.

What build of Rust does [EU] Facepunch Tech Test use?

On Linux, [EU] Facepunch Tech Test runs Rust network protocol 2635 and build 169462. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on [EU] Facepunch Tech Test?

On average, the busiest point of its recent wipes drew 1 players. 0 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 6.

On what timetable does [EU] Facepunch Tech Test run its wipes?

Once a month [EU] Facepunch Tech Test wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 33 days 22 hours. A monthly wipe schedule is published in its tags.

Lists and tags

What do the server tags on [EU] Facepunch Tech Test mean?

The game's server browser reads the tags [EU] Facepunch Tech Test publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): You'll find standard Rust survival here; mp0 (Max players): Slots: 0; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs169462 (Build): The game build is 169462; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^t (Tutorial on): This server offers Facepunch's tutorial to new players. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [EU] Facepunch Tech Test appear?

These Rust Server Trends lists include [EU] Facepunch Tech Test: Rust servers with the tutorial, EU Rust servers, Official Rust servers and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Which person or group runs [EU] Facepunch Tech Test?

Both [EU] Facepunch Tech Test and 124 other servers we track publish a playrust.com hostname, so the same operator most likely runs them.

How to join

How do you connect to [EU] Facepunch Tech Test?

To join, enter client.connect 162.19.127.25:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs169462,ts8

On Rust Server Trends

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode You'll find standard Rust survival here.
mp0
Max players Slots: 0.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs169462
Build The game build is 169462.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^t
Tutorial on This server offers Facepunch's tutorial to new players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.