Station XX-15358 · recording
[EU] Facepunch Tech Test
Online 162.19.127.25:28015 checked 7m ago
- Players now
- 0/ ?
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,358
- top 69%
- Last wipe
- 33d ago
- monthly schedule
- Next wipe
- 7d 15h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of ? slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
- usual gap
- 8.7 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 6
Coming wipes
- 7d 15hThu 5 Nov, 19:00 UTCFW
- 35d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 8 Oct, 04:25 UTC20d ago | M0.0■steady | 0 | – | running | 0 | |
| Fri 25 Sep, 04:27 UTC33d ago | M0.0■steady | 0 | – | 13 days | 0 | |
| Wed 16 Sep, 11:59 UTC42d ago | M0.3▲rising | 2 | halved by day 6 | 8.7 days | 0 | |
| Tue 15 Sep, 15:48 UTC43d ago | M0.3▲rising | 2 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [EU] Facepunch Tech Test?
Generated by the game, the map on [EU] Facepunch Tech Test is procedural, size 4,500 with seed 211649. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on [EU] Facepunch Tech Test?
No gather rate appears in the name of [EU] Facepunch Tech Test. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The in-game Official tab of Rust carries it. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on [EU] Facepunch Tech Test right now?
0 players are on [EU] Facepunch Tech Test as of now. The population averaged 0 players over the past week.
How does [EU] Facepunch Tech Test rank against other Rust servers?
The last seven days of player hours place [EU] Facepunch Tech Test at #15,358, in the top 69% of all ranked servers.
Server details
How reliably does [EU] Facepunch Tech Test stay online?
[EU] Facepunch Tech Test is up at the moment. Its reported uptime points to a restart about 20 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 13 September 2026 is when Rust Server Trends first recorded it.
Does [EU] Facepunch Tech Test hold a steady tick rate?
The 48-hour average is 240 server fps; 240 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 120,000. Memory use peaked at 4,438 MB. Low fps together with a growing entity count is what players experience as lag.
Where in the world is [EU] Facepunch Tech Test hosted?
The name of [EU] Facepunch Tech Test points to Europe, even though it publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 162.19.127.25:28015.
What build of Rust does [EU] Facepunch Tech Test use?
On Linux, [EU] Facepunch Tech Test runs Rust network protocol 2635 and build 169462. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on [EU] Facepunch Tech Test?
On average, the busiest point of its recent wipes drew 1 players. 0 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 6.
On what timetable does [EU] Facepunch Tech Test run its wipes?
Once a month [EU] Facepunch Tech Test wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 33 days 22 hours. A monthly wipe schedule is published in its tags.
Lists and tags
What do the server tags on [EU] Facepunch Tech Test mean?
The game's server browser reads the tags [EU] Facepunch Tech Test publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): You'll find standard Rust survival here; mp0 (Max players): Slots: 0; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs169462 (Build): The game build is 169462; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^t (Tutorial on): This server offers Facepunch's tutorial to new players. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does [EU] Facepunch Tech Test appear?
These Rust Server Trends lists include [EU] Facepunch Tech Test: Rust servers with the tutorial, EU Rust servers, Official Rust servers and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Which person or group runs [EU] Facepunch Tech Test?
Both [EU] Facepunch Tech Test and 124 other servers we track publish a playrust.com hostname, so the same operator most likely runs them.
How to join
How do you connect to [EU] Facepunch Tech Test?
To join, enter client.connect 162.19.127.25:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
