Rust Server TrendsSeismic network · station log
Recording Stations11,614 Players34,171 Active2,816 Wipes · 3 h69 48 h

Station XX-16000 · no signal

Tootsie's Monthly

Offline 157.85.91.251:22302 checked 25d ago

monthly wipes vanillamoddedoxidepve
Connect
Players now
0/ 40
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,000
top 71%
Last wipe
48d ago
monthly schedule
Next wipe
7d 12h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-16000 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 40 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 54 on average
33/ 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 50 on average
31/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average
29/ 200
[坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼 EA · groups of 8+ · monthly · 35 on average
37/ 100
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 34 on average
15/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average
27/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Tootsie's Monthly?

Generated by the game, the map on Tootsie's Monthly is procedural, size 3,500 with seed 1. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Tootsie's Monthly?

The name of Tootsie's Monthly gives no gather rate. The group limit is 8 players, the game's default. In pve mode, no combat against other players. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. It describes itself as vanilla, which means no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on Tootsie's Monthly right now?

No players are recorded on Tootsie's Monthly at this moment; it is offline, and the last sighting was 25 days 1 hours ago.

How does Tootsie's Monthly rank against other Rust servers?

The last seven days of player hours place Tootsie's Monthly at #16,000, in the top 71% of all ranked servers.

Operator and location

How reliably does Tootsie's Monthly stay online?

As recorded now, Tootsie's Monthly is not reachable, the last contact having been 25 days 1 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

Which region does Tootsie's Monthly run from?

Nothing about a region comes from Tootsie's Monthly. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 157.85.91.251:22302 is the address it uses.

Which Rust version is Tootsie's Monthly running?

Tootsie's Monthly is running Rust network protocol 2633 and build 165217 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

On what timetable does Tootsie's Monthly run its wipes?

From the force wipe the next wipe of Tootsie's Monthly is estimated. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 48 days 16 hours. The tags it publishes carry a monthly wipe schedule.

Lists and tags

What do the server tags on Tootsie's Monthly mean?

Tags published by Tootsie's Monthly and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Tootsie's Monthly appear?

The Rust Server Trends lists that take in Tootsie's Monthly are: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Join the server

What steps get you onto Tootsie's Monthly?

You can connect by pressing F1 in Rust and typing client.connect 157.85.91.251:22302 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://discord.com/invite/JjFMkr2ZrY.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,^m,^v,^p,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp40
Max players 40 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.