Rust Server TrendsSeismic network · station log
Recording Stations11,674 Players48,848 Active3,024 Wipes · 3 h101 48 h

Station NA-15338 · no signal

[US] Immortal Trial's | PVE | Perm Deep Sea | & more!

Offline NA 157.250.203.118:25612 checked 9d ago

monthly wipes moddedoxidepve
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,338
top 70% · #1553 in NA
Last wipe
28d ago
monthly schedule
Next wipe
6d 16h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-15338 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct20 Oct22 Oct25 Oct27 Oct

Top 70% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence

wipe-day peak
4players, last three wipes

Coming wipes

  1. 6d 16hThu 5 Nov, 19:00 UTCFW
  2. 34d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 25 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 14 Oct, 22:20 UTC15d ago M0.5rising 4 – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 48 on average
57/ 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 38 on average
106/ 125
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 37 on average
39/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 33 on average
38/ 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average
29/ 150
US | For all Mankind PVE | No Raiding/Killing/Stealing NA · groups of 8+ · monthly · 12 on average
17/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [US] Immortal Trial's | PVE | Perm Deep Sea | & more!?

The procedural map on [US] Immortal Trial's | PVE | Perm Deep Sea | & more! is size 4,250 with seed 1337, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. You will find the map named Custom Map.

Which settings and rules apply on [US] Immortal Trial's | PVE | Perm Deep Sea | & more!?

You will find no gather rate in the name of [US] Immortal Trial's | PVE | Perm Deep Sea | & more!. The group limit is 8 players, the game's default. pve is the game mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on [US] Immortal Trial's | PVE | Perm Deep Sea | & more!?

No players are recorded on [US] Immortal Trial's | PVE | Perm Deep Sea | & more! at this moment; it is offline, and the last sighting was 9 days 22 hours ago.

How does [US] Immortal Trial's | PVE | Perm Deep Sea | & more! rank against other Rust servers?

The last seven days of player hours place [US] Immortal Trial's | PVE | Perm Deep Sea | & more! at #15,338, in the top 70% of all ranked servers and #1,553 in North America.

Server details

How reliably does [US] Immortal Trial's | PVE | Perm Deep Sea | & more! stay online?

[US] Immortal Trial's | PVE | Perm Deep Sea | & more! is down at the moment; the last recorded contact was 9 days 22 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 14 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is [US] Immortal Trial's | PVE | Perm Deep Sea | & more! hosted?

With its NA tag, [US] Immortal Trial's | PVE | Perm Deep Sea | & more! lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 157.250.203.118:25612.

Which Rust version is [US] Immortal Trial's | PVE | Perm Deep Sea | & more! running?

On Linux, [US] Immortal Trial's | PVE | Perm Deep Sea | & more! runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on [US] Immortal Trial's | PVE | Perm Deep Sea | & more!?

On average, the busiest point of its recent wipes drew 4 players. 25 hours after the latest wipe, the crowd peaked.

On what timetable does [US] Immortal Trial's | PVE | Perm Deep Sea | & more! run its wipes?

The force wipe is the only wipe [US] Immortal Trial's | PVE | Perm Deep Sea | & more! takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 28 days 8 hours. The tags it publishes carry a monthly wipe schedule.

Tags

What do the server tags on [US] Immortal Trial's | PVE | Perm Deep Sea | & more! mean?

These are the tags [US] Immortal Trial's | PVE | Perm Deep Sea | & more! publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): In the server browser it appears under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [US] Immortal Trial's | PVE | Perm Deep Sea | & more! appear?

The Rust Server Trends lists that take in [US] Immortal Trial's | PVE | Perm Deep Sea | & more! are: Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Connecting

How do you connect to [US] Immortal Trial's | PVE | Perm Deep Sea | & more!?

Enter client.connect 157.250.203.118:25612 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players The server has 100 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.