Rust Server TrendsSeismic network · station log
Recording Stations11,710 Players67,217 Active3,578 Wipes · 3 h108 48 h

Station XX-15025 · no signal

Pure Perth PvE | No Raiding | Vanilla Rates | AU

Offline 157.211.5.47:28015 checked 43d ago

monthly wipes moddedoxidepve
Connect
Players now
0/ 80
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,025
no region published
Last wipe
46d ago
monthly schedule
Next wipe
8d 6h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15025 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 80 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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12/ 200
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[AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event OC · groups of 8+ · monthly · 8 on average
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BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| OC · groups of 8+ · monthly · 2 on average
3/ 50
State of Flux | PVE | Kits | Events | +More OC · groups of 8+ · monthly · 1 on average
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[AU] BB Rust PvE | Relaxed Community | Beginner to Pro Welcome OC · groups of 8+ · monthly · 4 on average
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Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Pure Perth PvE | No Raiding | Vanilla Rates | AU?

Pure Perth PvE | No Raiding | Vanilla Rates | AU uses a procedural map, which the game generates.

Which settings and rules apply on Pure Perth PvE | No Raiding | Vanilla Rates | AU?

You will find no gather rate in the name of Pure Perth PvE | No Raiding | Vanilla Rates | AU. At the game's default, groups can have up to 8 players. pve is the game mode, no player-versus-player fighting. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on Pure Perth PvE | No Raiding | Vanilla Rates | AU right now?

No players are recorded on Pure Perth PvE | No Raiding | Vanilla Rates | AU at this moment; it is offline, and the last sighting was 43 days 19 hours ago.

How does Pure Perth PvE | No Raiding | Vanilla Rates | AU rank against other Rust servers?

The last seven days of player hours place Pure Perth PvE | No Raiding | Vanilla Rates | AU at #15,025, in the top – of all ranked servers.

Operator and location

How reliably does Pure Perth PvE | No Raiding | Vanilla Rates | AU stay online?

No contact with Pure Perth PvE | No Raiding | Vanilla Rates | AU right now, and the last recorded contact was 43 days 19 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

Which region does Pure Perth PvE | No Raiding | Vanilla Rates | AU run from?

Its name points to Oceania, but Pure Perth PvE | No Raiding | Vanilla Rates | AU publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 157.211.5.47:28015 is the address it uses.

What build of Rust does Pure Perth PvE | No Raiding | Vanilla Rates | AU use?

On Windows, Pure Perth PvE | No Raiding | Vanilla Rates | AU runs Rust network protocol 2633 and build 163794. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does Pure Perth PvE | No Raiding | Vanilla Rates | AU wipe, and on which days?

From the force wipe the next wipe of Pure Perth PvE | No Raiding | Vanilla Rates | AU is estimated. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 46 days 20 hours is how long the current world has been running. Its tags state a monthly wipe schedule.

Server tags

What do the server tags on Pure Perth PvE | No Raiding | Vanilla Rates | AU mean?

Tags published by Pure Perth PvE | No Raiding | Vanilla Rates | AU and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp80 (Max players): Slots: 80; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163794 (Build): Game build: 163794; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Pure Perth PvE | No Raiding | Vanilla Rates | AU appear?

You will find Pure Perth PvE | No Raiding | Vanilla Rates | AU on the following Rust Server Trends lists: Oceania Rust servers, live, Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Connecting

What steps get you onto Pure Perth PvE | No Raiding | Vanilla Rates | AU?

You can connect by pressing F1 in Rust and typing client.connect 157.211.5.47:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp80,ptrak,$r?,v2633,^m,^p,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp80
Max players Slots: 80.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs163794
Build Game build: 163794.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.