Station XX-15025 · no signal
Pure Perth PvE | No Raiding | Vanilla Rates | AU
Offline 157.211.5.47:28015 checked 43d ago
- Players now
- 0/ 80
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,025
- no region published
- Last wipe
- 46d ago
- monthly schedule
- Next wipe
- 8d 6h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 80 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Pure Perth PvE | No Raiding | Vanilla Rates | AU?
Pure Perth PvE | No Raiding | Vanilla Rates | AU uses a procedural map, which the game generates.
Which settings and rules apply on Pure Perth PvE | No Raiding | Vanilla Rates | AU?
You will find no gather rate in the name of Pure Perth PvE | No Raiding | Vanilla Rates | AU. At the game's default, groups can have up to 8 players. pve is the game mode, no player-versus-player fighting. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on Pure Perth PvE | No Raiding | Vanilla Rates | AU right now?
No players are recorded on Pure Perth PvE | No Raiding | Vanilla Rates | AU at this moment; it is offline, and the last sighting was 43 days 19 hours ago.
How does Pure Perth PvE | No Raiding | Vanilla Rates | AU rank against other Rust servers?
The last seven days of player hours place Pure Perth PvE | No Raiding | Vanilla Rates | AU at #15,025, in the top – of all ranked servers.
Operator and location
How reliably does Pure Perth PvE | No Raiding | Vanilla Rates | AU stay online?
No contact with Pure Perth PvE | No Raiding | Vanilla Rates | AU right now, and the last recorded contact was 43 days 19 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
Which region does Pure Perth PvE | No Raiding | Vanilla Rates | AU run from?
Its name points to Oceania, but Pure Perth PvE | No Raiding | Vanilla Rates | AU publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 157.211.5.47:28015 is the address it uses.
What build of Rust does Pure Perth PvE | No Raiding | Vanilla Rates | AU use?
On Windows, Pure Perth PvE | No Raiding | Vanilla Rates | AU runs Rust network protocol 2633 and build 163794. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
How often does Pure Perth PvE | No Raiding | Vanilla Rates | AU wipe, and on which days?
From the force wipe the next wipe of Pure Perth PvE | No Raiding | Vanilla Rates | AU is estimated. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 46 days 20 hours is how long the current world has been running. Its tags state a monthly wipe schedule.
Server tags
What do the server tags on Pure Perth PvE | No Raiding | Vanilla Rates | AU mean?
Tags published by Pure Perth PvE | No Raiding | Vanilla Rates | AU and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp80 (Max players): Slots: 80; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163794 (Build): Game build: 163794; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Pure Perth PvE | No Raiding | Vanilla Rates | AU appear?
You will find Pure Perth PvE | No Raiding | Vanilla Rates | AU on the following Rust Server Trends lists: Oceania Rust servers, live, Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Connecting
What steps get you onto Pure Perth PvE | No Raiding | Vanilla Rates | AU?
You can connect by pressing F1 in Rust and typing client.connect 157.211.5.47:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.