Station NA-16408 · no signal
CHILLZONE - PVE | NO KILLING/STEALING/RAIDING
Offline NA 156.236.84.45:28010 checked 28d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,408
- top 69% · #1629 in NA
- Last wipe
- 56d ago
- monthly schedule
- Next wipe
- 7d 0h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?
CHILLZONE - PVE | NO KILLING/STEALING/RAIDING runs a procedural map of size 4,096 with seed 1337, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. Its map carries the name Custom Map.
Which settings and rules apply on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?
No gather rate appears in the name of CHILLZONE - PVE | NO KILLING/STEALING/RAIDING. The group limit is 20 players. roleplay is the game mode, rules for roleplay, with towns and jobs. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING right now?
No players are recorded on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING at this moment; it is offline, and the last sighting was 28 days 4 hours ago.
How does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING rank against other Rust servers?
For player hours across the last seven days, CHILLZONE - PVE | NO KILLING/STEALING/RAIDING takes #16,408 overall and #1,629 in North America, inside the top 69% of all ranked servers.
Server details
How reliably does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING stay online?
CHILLZONE - PVE | NO KILLING/STEALING/RAIDING is down at the moment; the last recorded contact was 28 days 4 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING hosted?
With its NA tag, CHILLZONE - PVE | NO KILLING/STEALING/RAIDING lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 156.236.84.45:28010.
What build of Rust does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING use?
On Linux, CHILLZONE - PVE | NO KILLING/STEALING/RAIDING runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
How often does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING wipe, and on which days?
An estimate from the force wipe gives CHILLZONE - PVE | NO KILLING/STEALING/RAIDING's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 56 days. Its tags state a monthly wipe schedule.
Lists and tags
What do the server tags on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING mean?
The game's server browser reads the tags CHILLZONE - PVE | NO KILLING/STEALING/RAIDING publishes: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): The server has 100 slots; ts20 (Group limit): Teams are capped at 20 players; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): The server browser files it under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING appear?
You will find CHILLZONE - PVE | NO KILLING/STEALING/RAIDING on the following Rust Server Trends lists: Modded Rust servers, tracked live, Rust PvE servers, Rust roleplay server trends and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Join the server
How do you connect to CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?
Enter client.connect 156.236.84.45:28010 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://discord.com/invite/esCaNaG6kf.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.