Rust Server TrendsSeismic network · station log
Recording Stations11,888 Players103,803 Active3,995 Wipes · 3 h419 48 h

Station NA-16408 · no signal

CHILLZONE - PVE | NO KILLING/STEALING/RAIDING

Offline NA 156.236.84.45:28010 checked 28d ago

monthly wipes moddedoxidepve
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,408
top 69% · #1629 in NA
Last wipe
56d ago
monthly schedule
Next wipe
7d 0h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-16408 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 49 on average
30/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 37 on average
31/ 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 36 on average
77/ 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average
16/ 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average
22/ 150
US | For all Mankind PVE | No Raiding/Killing/Stealing NA · groups of 8+ · monthly · 12 on average
16/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

CHILLZONE - PVE | NO KILLING/STEALING/RAIDING runs a procedural map of size 4,096 with seed 1337, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. Its map carries the name Custom Map.

Which settings and rules apply on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

No gather rate appears in the name of CHILLZONE - PVE | NO KILLING/STEALING/RAIDING. The group limit is 20 players. roleplay is the game mode, rules for roleplay, with towns and jobs. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING right now?

No players are recorded on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING at this moment; it is offline, and the last sighting was 28 days 4 hours ago.

How does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING rank against other Rust servers?

For player hours across the last seven days, CHILLZONE - PVE | NO KILLING/STEALING/RAIDING takes #16,408 overall and #1,629 in North America, inside the top 69% of all ranked servers.

Server details

How reliably does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING stay online?

CHILLZONE - PVE | NO KILLING/STEALING/RAIDING is down at the moment; the last recorded contact was 28 days 4 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING hosted?

With its NA tag, CHILLZONE - PVE | NO KILLING/STEALING/RAIDING lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 156.236.84.45:28010.

What build of Rust does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING use?

On Linux, CHILLZONE - PVE | NO KILLING/STEALING/RAIDING runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

How often does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING wipe, and on which days?

An estimate from the force wipe gives CHILLZONE - PVE | NO KILLING/STEALING/RAIDING's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 56 days. Its tags state a monthly wipe schedule.

Lists and tags

What do the server tags on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING mean?

The game's server browser reads the tags CHILLZONE - PVE | NO KILLING/STEALING/RAIDING publishes: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): The server has 100 slots; ts20 (Group limit): Teams are capped at 20 players; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): The server browser files it under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING appear?

You will find CHILLZONE - PVE | NO KILLING/STEALING/RAIDING on the following Rust Server Trends lists: Modded Rust servers, tracked live, Rust PvE servers, Rust roleplay server trends and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Join the server

How do you connect to CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

Enter client.connect 156.236.84.45:28010 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://discord.com/invite/esCaNaG6kf.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^m,^r,NA,^p,gmrust,cs165217,ts20,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players The server has 100 slots.
ts20
Group limit Teams are capped at 20 players.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs165217
Build Game build: 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Gameplay

^r
Roleplay Roleplay is the focus here.
^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.