Rust Server TrendsSeismic network · station log
Recording Stations11,739 Players51,557 Active3,316 Wipes · 3 h122 48 h

Station XX-1079 · recording

[US] Facepunch Small 2

Online 148.113.198.8:28015 checked 9m ago

official monthly wipes vanilla
Connect
Players now
10/ 300
3% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
8
peak 21
Rank
#1,079
top 5%
Last wipe
27d ago
monthly schedule
Next wipe
7d 19h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-1079 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
10of 300 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−7into Wed 16:00 UTC
Peak · 48 h
18most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0510152000:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

wipe-day peak
19players, last three wipes

Coming wipes

  1. 7d 19hThu 5 Nov, 19:00 UTCFW
  2. 35d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 19, 46 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW27d ago M1.1rising 19 – running 6

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustopia.gg - US Large NA · groups of 16+ · monthly · 134 on average
154/ 200
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 113 on average
152/ 200
RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY NA · groups of 50+ · monthly · 63 on average
58/ 225
PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo NA · groups of 20+ · monthly · 38 on average
29/ 200
Rusticated.com - US Premium Long NA · groups of 16+ · monthly · 34 on average
34/ 150
Rustoria.co - US Long Premium NA · groups of 14+ · monthly · 31 on average
34/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [US] Facepunch Small 2?

Generated by the game, the map on [US] Facepunch Small 2 is procedural, size 3,750 with seed 4025495. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on [US] Facepunch Small 2?

You will find no gather rate in the name of [US] Facepunch Small 2. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. You will find it in the Official tab inside Rust. By its own description it is vanilla: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on [US] Facepunch Small 2 right now?

A reading taken now shows 10 players on [US] Facepunch Small 2, which has 300 slots. The seven-day average is 8 players, with a peak of 21. Averaged over the last 48 hours, the busiest hour was 15:00 UTC at 16 players.

How does [US] Facepunch Small 2 rank against other Rust servers?

On player hours for the past week, [US] Facepunch Small 2 sits at #1,079, which puts it inside the top 5% of every ranked server.

Server details

How reliably does [US] Facepunch Small 2 stay online?

As recorded now, [US] Facepunch Small 2 is running. The uptime it reports puts its last restart about 10 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

Does [US] Facepunch Small 2 hold a steady tick rate?

Its average server fps over the last 48 hours was 281, and it never dropped below 239. The world held up to 92,640 entities at its peak, buildings and deployables included. It reached a ceiling of 4,415 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Which region does [US] Facepunch Small 2 run from?

Its name points to North America, but [US] Facepunch Small 2 publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 148.113.198.8:28015.

What build of Rust does [US] Facepunch Small 2 use?

Rust network protocol 2635 and build 168909 on Windows is what [US] Facepunch Small 2 runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on [US] Facepunch Small 2?

19 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 46 hours after the wipe.

On what timetable does [US] Facepunch Small 2 run its wipes?

The force wipe is the only wipe [US] Facepunch Small 2 takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 27 days 6 hours. A monthly wipe schedule is published in its tags.

Server tags

What do the server tags on [US] Facepunch Small 2 mean?

These are the tags [US] Facepunch Small 2 publishes for the browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): You'll find standard Rust survival here; mp300 (Max players): The server has 300 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): You can begin with Facepunch's tutorial if you're new; sc2 (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [US] Facepunch Small 2 appear?

The Rust Server Trends lists that take in [US] Facepunch Small 2 are: Rust servers with the tutorial, Official Rust servers, North America Rust servers and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only.

Which person or group runs [US] Facepunch Small 2?

One operator most likely runs these: [US] Facepunch Small 2 and 124 other servers we track, all publishing a playrust.com hostname.

Connecting

What steps get you onto [US] Facepunch Small 2?

You can connect by pressing F1 in Rust and typing client.connect 148.113.198.8:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Server Trends

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode You'll find standard Rust survival here.
mp300
Max players The server has 300 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Gameplay

^t
Tutorial on You can begin with Facepunch's tutorial if you're new.

Other

sc2
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.