Rust Server TrendsSeismic network · station log
Recording Stations11,663 Players33,677 Active2,838 Wipes · 3 h84 48 h

Station XX-1144 · recording

[US West] Facepunch 3

Online 148.113.198.10:28015 checked 11m ago

official monthly wipes vanilla
Connect
Players now
10/ 400
2% full
Motion · 24 h
M0.3falling
−2 players on the day
7-day average
7
peak 18
Rank
#1,144
top 5%
Last wipe
27d ago
monthly schedule
Next wipe
7d 15h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-1144 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
10of 400 slots
Motion · 24 h
M0.3falling−2 players
Sharpest hour
−4into Wed 22:00 UTC
Peak · 48 h
17most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0510152004:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

wipe-day peak
21players, last three wipes

Coming wipes

  1. 7d 15hThu 5 Nov, 19:00 UTCFW
  2. 35d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 21, 26 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW27d ago M1.2rising 21 – running 4

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustopia.gg - US Large NA · groups of 16+ · monthly · 132 on average
125/ 200
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 112 on average
119/ 200
RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY NA · groups of 50+ · monthly · 62 on average
55/ 225
PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo NA · groups of 20+ · monthly · 37 on average
27/ 200
Rusticated.com - US Premium Long NA · groups of 16+ · monthly · 34 on average
19/ 150
Rustoria.co - US Long Premium NA · groups of 14+ · monthly · 31 on average
19/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [US West] Facepunch 3?

The procedural map on [US West] Facepunch 3 is size 4,500 with seed 822990378, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on [US West] Facepunch 3?

No gather rate appears in the name of [US West] Facepunch 3. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. It appears in the Official tab in the game. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on [US West] Facepunch 3 right now?

At this moment, [US West] Facepunch 3 records 10 players across 400 slots. Across seven days this server recorded an average of 7 players and a peak of 18. The busiest point in the last 48 hours came at 04:00 UTC, averaging 14 players.

How does [US West] Facepunch 3 rank against other Rust servers?

Over the last seven days, [US West] Facepunch 3 recorded enough player hours to reach #1,144 worldwide, placing it in the top 5% of all ranked servers.

Operator and location

How reliably does [US West] Facepunch 3 stay online?

[US West] Facepunch 3 is up at the moment. The uptime it reports puts its last restart about 14 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does [US West] Facepunch 3 hold a steady tick rate?

Its average server fps over the last 48 hours was 233, and it never dropped below 205. Buildings, deployables and all the rest of the world's entities brought it to a high of 136,172. Memory use peaked at 5,878 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is [US West] Facepunch 3 hosted?

No region tag comes from [US West] Facepunch 3, though the name points to North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 148.113.198.10:28015.

Which Rust version is [US West] Facepunch 3 running?

[US West] Facepunch 3 is running Rust network protocol 2635 and build 168909 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on [US West] Facepunch 3?

On average, the busiest point of its recent wipes drew 21 players. 26 hours into the latest wipe, the crowd reached its peak.

On what timetable does [US West] Facepunch 3 run its wipes?

At the force wipe each month [US West] Facepunch 3 wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 27 days 10 hours. A monthly wipe schedule is published in its tags.

Server tags

What do the server tags on [US West] Facepunch 3 mean?

Tags published by [US West] Facepunch 3 and read by the game's server browser include official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp400 (Max players): Slots: 400; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc3 (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [US West] Facepunch 3 appear?

The Rust Server Trends lists that take in [US West] Facepunch 3 are: Rust servers with the tutorial, Official Rust servers, North America Rust servers and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only.

Who is behind [US West] Facepunch 3?

One operator most likely runs these: [US West] Facepunch 3 and 124 other servers we track, all publishing a playrust.com hostname.

Connecting

How do you connect to [US West] Facepunch 3?

To join, enter client.connect 148.113.198.10:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc3,ts8

On Rust Server Trends

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The game mode is standard Rust survival.
mp400
Max players Slots: 400.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.

Other

sc3
Custom tag A custom tag, not standard Rust: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.