Rust Server TrendsSeismic network · station log
Recording Stations11,801 Players78,222 Active3,772 Wipes · 3 h109 48 h

Station XX-5526 · recording

NootyNL PvE 25% upkeep

Online 147.93.162.6:28515 checked 9m ago

monthly wipes vanillamoddedoxidepve
Connect
Players now
1/ 50
2% full
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
0
peak 3
Rank
#5,526
top 25%
Last wipe
15d ago
monthly schedule
Next wipe
7d 22h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-5526 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 50 slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
−1into Wed 16:00 UTC
Peak · 48 h
3most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123421:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep6 Oct14 Oct21 Oct28 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

usual gap
13.2 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

Coming wipes

  1. 7d 22hThu 5 Nov, 19:00 UTCFW
  2. 35d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Tue 13 OctSat 3 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 13 Oct, 13:28 UTC15d ago M0.0rising 1 – running 0
Sat 3 Oct, 11:58 UTC25d ago M0.3rising 2 halved by day 1 10.1 days 0
Thu 17 Sep, 05:40 UTC41d ago M0.0steady 0 – 16.3 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 53 on average
60/ 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 51 on average
39/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average
33/ 200
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 35 on average
40/ 200
[坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 EA · groups of 8+ · monthly · 35 on average
32/ 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average
38/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on NootyNL PvE 25% upkeep?

The procedural map on NootyNL PvE 25% upkeep is size 6,000 with seed 2147483647, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on NootyNL PvE 25% upkeep?

The name of NootyNL PvE 25% upkeep gives no gather rate. The group limit is 8 players, the game's default. In pve mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. It describes itself as vanilla, which means no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on NootyNL PvE 25% upkeep?

A reading taken now shows 1 players on NootyNL PvE 25% upkeep, which has 50 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 3. The last 48 hours show their highest activity at 15:00 UTC, averaging 2 players.

How does NootyNL PvE 25% upkeep rank against other Rust servers?

Over the last seven days, NootyNL PvE 25% upkeep recorded enough player hours to reach #5,526 worldwide, placing it in the top 25% of all ranked servers.

Operator and location

How reliably does NootyNL PvE 25% upkeep stay online?

NootyNL PvE 25% upkeep is up at the moment. The uptime it reports puts its last restart about 5 days 21 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. Its earliest appearance in the records of Rust Server Trends dates to 15 September 2026.

Does NootyNL PvE 25% upkeep hold a steady tick rate?

Across the last 48 hours it averaged 39 server fps, with a floor of 12. The world held up to 203,922 entities at its peak, buildings and deployables included. It reached a ceiling of 5,042 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Which region does NootyNL PvE 25% upkeep run from?

No region is published by NootyNL PvE 25% upkeep. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 147.93.162.6:28515.

What build of Rust does NootyNL PvE 25% upkeep use?

Rust network protocol 2635 and build 168909 on Windows is what NootyNL PvE 25% upkeep runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on NootyNL PvE 25% upkeep?

1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 4 hours after the wipe. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. It fell under half by day 1 in the wipes where it didn't hold.

On what timetable does NootyNL PvE 25% upkeep run its wipes?

The force wipe is the only wipe NootyNL PvE 25% upkeep takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 15 days 7 hours is how long the current world has been running. Its tags state a monthly wipe schedule.

Tags

What do the server tags on NootyNL PvE 25% upkeep mean?

These are the tags NootyNL PvE 25% upkeep publishes for the browser to read: gmvanilla (Game mode): You'll find vanilla survival here; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does NootyNL PvE 25% upkeep appear?

The Rust Server Trends lists that take in NootyNL PvE 25% upkeep are: Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

How do you connect to NootyNL PvE 25% upkeep?

You can connect by pressing F1 in Rust and typing client.connect 147.93.162.6:28515 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,^m,^v,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp50
Max players Slots: 50.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.