Rust Server TrendsSeismic network · station log
Recording Stations11,758 Players58,600 Active3,466 Wipes · 3 h133 48 h

Station XX-12938 · recording

Holidays - PvE - It's a Holiday all Year

Online 147.124.192.191:28080 checked 10m ago

monthly wipes moddedoxidepve
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#12,938
top 58%
Last wipe
18d ago
monthly schedule
Next wipe
7d 20h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-12938 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123423:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

usual gap
8.1 daysbetween real wipes
wipe-day peak
2players, last three wipes

Coming wipes

  1. 7d 20hThu 5 Nov, 19:00 UTCFW
  2. 35d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 10 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 5 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 10 Oct, 12:10 UTC18d ago M0.6rising 4 – running 0
Fri 2 Oct, 10:46 UTC26d ago M0.0steady 0 – 8.1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 53 on average
62/ 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 51 on average
54/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average
34/ 200
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 35 on average
22/ 200
[坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼 EA · groups of 8+ · monthly · 35 on average
34/ 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average
33/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Holidays - PvE - It's a Holiday all Year?

Generated by the game, the map on Holidays - PvE - It's a Holiday all Year is procedural, size 3,500 with seed 481981. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Holidays - PvE - It's a Holiday all Year?

You will find no gather rate in the name of Holidays - PvE - It's a Holiday all Year. Groups hold up to 8 players, which is the default for the game. In pve mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on Holidays - PvE - It's a Holiday all Year right now?

At this moment, Holidays - PvE - It's a Holiday all Year records 0 players across 50 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 1.

How does Holidays - PvE - It's a Holiday all Year rank against other Rust servers?

Over the last seven days, Holidays - PvE - It's a Holiday all Year recorded enough player hours to reach #12,938 worldwide, placing it in the top 58% of all ranked servers.

Server facts

How reliably does Holidays - PvE - It's a Holiday all Year stay online?

Right now, you can reach Holidays - PvE - It's a Holiday all Year. The uptime it reports puts its last restart about 33 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does Holidays - PvE - It's a Holiday all Year perform under load?

The 48-hour average is 101 server fps; 79 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 70,160. Its highest memory use was 3,015 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is Holidays - PvE - It's a Holiday all Year hosted?

No region is published by Holidays - PvE - It's a Holiday all Year. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 147.124.192.191:28080 is the address it uses.

What build of Rust does Holidays - PvE - It's a Holiday all Year use?

On Windows, Holidays - PvE - It's a Holiday all Year runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on Holidays - PvE - It's a Holiday all Year?

The recent wipes averaged a busiest count of 2 players. 5 hours into the latest wipe, the crowd reached its peak.

On what timetable does Holidays - PvE - It's a Holiday all Year run its wipes?

At the force wipe each month Holidays - PvE - It's a Holiday all Year wipes, and at no other time. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 18 days 6 hours. A monthly wipe schedule is published in its tags.

Lists and tags

What do the server tags on Holidays - PvE - It's a Holiday all Year mean?

These are the tags Holidays - PvE - It's a Holiday all Year publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Holidays - PvE - It's a Holiday all Year appear?

These Rust Server Trends lists include Holidays - PvE - It's a Holiday all Year: Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

What steps get you onto Holidays - PvE - It's a Holiday all Year?

To join, enter client.connect 147.124.192.191:28080 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://discord.com/invite/f8msecxhjE is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.