Station XX-15432 · no signal
PotatoServer.Live | PvE RPG Zombies & Bosses
Offline 144.202.49.95:28015 checked 1d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,432
- top 69%
- Last wipe
- 18d ago
- monthly schedule
- Next wipe
- 8d 5h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe · high confidence
- usual gap
- 23.8 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 0%else halves by day 1
Coming wipes
- 8d 5hThu 5 Nov, 19:00 UTCFW
- 36d 5hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 10 Oct, 04:19 UTC18d ago | M0.3▲rising | 2 | – | running | 0 | |
| Wed 16 Sep, 10:10 UTC42d ago | M0.3▲rising | 2 | halved by day 1 | 23.8 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on PotatoServer.Live | PvE RPG Zombies & Bosses?
The procedural map on PotatoServer.Live | PvE RPG Zombies & Bosses is size 4,500 with seed 6738, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on PotatoServer.Live | PvE RPG Zombies & Bosses?
No gather rate appears in the name of PotatoServer.Live | PvE RPG Zombies & Bosses. At the game's default, groups can have up to 8 players. It plays in roleplay mode, jobs and towns under roleplay rules. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on PotatoServer.Live | PvE RPG Zombies & Bosses right now?
PotatoServer.Live | PvE RPG Zombies & Bosses is not responding at this moment and is offline, last seen 29 hours ago. The seven-day average for this server is 0 players.
How does PotatoServer.Live | PvE RPG Zombies & Bosses rank against other Rust servers?
Over the last seven days, PotatoServer.Live | PvE RPG Zombies & Bosses recorded enough player hours to reach #15,432 worldwide, placing it in the top 69% of all ranked servers.
Server details
How reliably does PotatoServer.Live | PvE RPG Zombies & Bosses stay online?
PotatoServer.Live | PvE RPG Zombies & Bosses is down at the moment; the last recorded contact was 29 hours ago. The uptime it reports puts its last restart about 46 hours ago. Of the 168 hours in the last 7 full days, it was up for 153, or 91% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does PotatoServer.Live | PvE RPG Zombies & Bosses hold a steady tick rate?
Its average server fps over the last 48 hours was 94, and it never dropped below 81. At its highest, it carried 113,699 entities: buildings, deployables and the world's other contents. It reached a ceiling of 4,369 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does PotatoServer.Live | PvE RPG Zombies & Bosses run from?
Nothing about a region comes from PotatoServer.Live | PvE RPG Zombies & Bosses. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 144.202.49.95:28015.
What build of Rust does PotatoServer.Live | PvE RPG Zombies & Bosses use?
On Linux, PotatoServer.Live | PvE RPG Zombies & Bosses runs Rust network protocol 2634 and build 167398. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on PotatoServer.Live | PvE RPG Zombies & Bosses?
On average, the busiest point of its recent wipes drew 2 players. The peak on the most recent wipe came 7 hours after the wipe. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. By day 1 it fell below half in the wipes where it didn't hold.
On what timetable does PotatoServer.Live | PvE RPG Zombies & Bosses run its wipes?
The force wipe is the only wipe PotatoServer.Live | PvE RPG Zombies & Bosses takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 18 days 9 hours. A monthly wipe schedule is published in its tags.
Server tags
What do the server tags on PotatoServer.Live | PvE RPG Zombies & Bosses mean?
These are the tags PotatoServer.Live | PvE RPG Zombies & Bosses publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^r (Roleplay): This is a roleplay server; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does PotatoServer.Live | PvE RPG Zombies & Bosses appear?
These Rust Server Trends lists include PotatoServer.Live | PvE RPG Zombies & Bosses: Modded Rust servers, tracked live, Rust PvE servers, Rust roleplay server trends and Rust zombie servers, by recorded population. On the server list, the filters it matches are: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Connecting
What steps get you onto PotatoServer.Live | PvE RPG Zombies & Bosses?
You can connect by pressing F1 in Rust and typing client.connect 144.202.49.95:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://PotatoServer.Live.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.