Station XX-3910 · recording
VoidOrder_PVEServer
Online 131.129.135.38:28015 checked 2h ago
- Players now
- 0/ 30
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 12
- Rank
- #3,910
- top 18%
- Last wipe
- 25d ago
- monthly schedule
- Next wipe
- 7d 23h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 30 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on VoidOrder_PVEServer?
The procedural map on VoidOrder_PVEServer is size 4,500 with seed 1234567, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on VoidOrder_PVEServer?
You will find no gather rate in the name of VoidOrder_PVEServer. Groups hold up to 8 players, which is the default for the game. It plays in pve mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on VoidOrder_PVEServer?
A reading taken now shows 0 players on VoidOrder_PVEServer, which has 30 slots. Across seven days this server recorded an average of 1 players and a peak of 12.
How does VoidOrder_PVEServer rank against other Rust servers?
On player hours for the past week, VoidOrder_PVEServer sits at #3,910, which puts it inside the top 18% of every ranked server.
Operator and location
How reliably does VoidOrder_PVEServer stay online?
VoidOrder_PVEServer is up at the moment. The uptime it reports puts its last restart about 4 days 5 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. 5 October 2026 is when Rust Server Trends first recorded it.
How well does VoidOrder_PVEServer perform under load?
Across the last 48 hours it averaged 93 server fps, with a floor of 80. At its highest, it carried 141,323 entities: buildings, deployables and the world's other contents. It reached a ceiling of 4,418 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is VoidOrder_PVEServer hosted?
A region is not published by VoidOrder_PVEServer. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 131.129.135.38:28015 is the address it uses.
Which Rust version is VoidOrder_PVEServer running?
Rust network protocol 2635 and build 168909 on Windows is what VoidOrder_PVEServer runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
On what timetable does VoidOrder_PVEServer run its wipes?
An estimate from the force wipe gives VoidOrder_PVEServer's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 25 days 11 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.
Server tags
What do the server tags on VoidOrder_PVEServer mean?
Tags published by VoidOrder_PVEServer and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): Slots: 30; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does VoidOrder_PVEServer appear?
These Rust Server Trends lists include VoidOrder_PVEServer: Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How to join
How do you connect to VoidOrder_PVEServer?
You can connect by pressing F1 in Rust and typing client.connect 131.129.135.38:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://x.com/s_darts0425.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.