Rust Server TrendsSeismic network · station log
Recording Stations11,743 Players54,666 Active3,375 Wipes · 3 h133 48 h

Station OC-5715 · recording

Miaka's Testground - Private

Online OC 125.236.211.240:28027 checked 8m ago

biweekly wipes moddedpve
Connect
Players now
0/ 20
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#5,715
top 26% · #126 in OC
Last wipe
15h ago
biweekly schedule
Next wipe
7d 19h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station OC-5715 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 20 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Wed 19:00 UTC
Peak · 48 h
1most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
00.250.50.75100:0009:0018:0003:0012:0022:00Wiped Wed 28 Oct, 07:43 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
02040608000:0009:0018:0003:0012:0022:00Wiped Wed 28 Oct, 07:43 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 26% of all ranked servers, top 61% in OC. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

usual gap
2 daysbetween real wipes
on rhythm
25%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
67%else halves by day 6

Coming wipes

  1. 7d 19hThu 5 Nov, 19:00 UTCFW
  2. 13d 8hWed 11 Nov, 07:43 UTC
  3. 27d 8hWed 25 Nov, 07:43 UTC
  4. 35d 19hThu 3 Dec, 19:00 UTCFW
  5. 41d 8hWed 9 Dec, 07:43 UTC

The first 48 hours of its last wipes

Thu 15 OctWed 14 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 28 Oct, 07:43 UTC15h ago – – – – running 0
Thu 15 Oct, 08:38 UTC13d ago M0.0steady 1 halved by day 6 13 days 1
Wed 14 Oct, 00:14 UTC14d ago M0.0rising 1 – 1.4 days 0
Thu 1 Oct, 20:28 UTC FW27d ago M0.0steady 0 – 12.2 days 0
Tue 29 Sep, 20:23 UTC29d ago M0.0steady 1 held half 2 days 1
Sun 27 Sep, 19:45 UTC31d ago M0.0rising 1 held half 2 days 0
Sun 27 Sep, 02:35 UTC31d ago M0.0rising 1 – 0.7 days 0
Sat 26 Sep, 19:37 UTC32d ago M0.0rising 1 – 0.3 days 0
Wed 23 Sep, 00:52 UTC35d ago M0.0rising 1 halved by day 1 3.8 days 0
Fri 18 Sep, 11:36 UTC40d ago M0.0steady 0 – 4.6 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[AU] Brits PvE Worlds | RUST MMORPG | Quests | Custom Weapons OC · no group limit · biweekly · 35 on average
26/ 2000
[AU] OzRust.com PvE | Jetpacks | Kits | Events OC · groups of 8+ · biweekly · 2 on average
2/ 150
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing OC · groups of 8+ · monthly · 14 on average
5/ 200
[AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing OC · groups of 8+ · monthly · 10 on average
6/ 200
[AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event OC · groups of 8+ · monthly · 8 on average
5/ 100
Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] OC · groups of 8+ · weekly · 4 on average
0/ 30
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Miaka's Testground - Private?

The procedural map on Miaka's Testground - Private is size 4,500 with seed 1722427781, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Miaka's Testground - Private?

No gather rate appears in the name of Miaka's Testground - Private. Groups hold up to 8 players, which is the default for the game. In pve mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on Miaka's Testground - Private?

At this moment, Miaka's Testground - Private records 0 players across 20 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 2. The busiest point in the last 48 hours came at 04:00 UTC, averaging 1 players.

How does Miaka's Testground - Private rank against other Rust servers?

The last seven days of player hours place Miaka's Testground - Private at #5,715, in the top 26% of all ranked servers and #126 in Oceania.

Server details

How reliably does Miaka's Testground - Private stay online?

As recorded now, Miaka's Testground - Private is running. The uptime it reports puts its last restart about 6 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does Miaka's Testground - Private perform under load?

The 48-hour average is 45 server fps; 45 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 134,261. It reached a ceiling of 3,584 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is Miaka's Testground - Private hosted?

In Oceania Miaka's Testground - Private lists itself, with the tag OC. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 125.236.211.240:28027.

Which Rust version is Miaka's Testground - Private running?

On Linux, Miaka's Testground - Private runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on Miaka's Testground - Private?

The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 0 hours after the wipe. Until the next wipe the crowd remained above half that peak in 67% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 6.

On what timetable does Miaka's Testground - Private run its wipes?

Its schedule cannot be confirmed, as too few of Miaka's Testground - Private's wipes are on record; the prediction follows its tag instead. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 15 hours. Every two weeks it wipes, according to the schedule in its tags.

Lists and tags

What do the server tags on Miaka's Testground - Private mean?

The game's server browser reads the tags Miaka's Testground - Private publishes: gmrust (Game mode): You'll find standard Rust survival here; mp20 (Max players): The server has 20 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^b (Biweekly): A wipe comes every second week; ^p (PvE): There's no player combat; the world provides the threat; modded (Modded): Plugins or settings alter the game, so it's listed under Modded; OC (Oceania): Oceania is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Miaka's Testground - Private appear?

The Rust Server Trends lists that take in Miaka's Testground - Private are: Oceania Rust servers, live, Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b and PvE ^p; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

How to join

What steps get you onto Miaka's Testground - Private?

Enter client.connect 125.236.211.240:28027 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://www.millarsoft.co.nz/rust/.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^b,OC,^p,gmrust,cs168909,ts8,modded

Game

gmrust
Game mode You'll find standard Rust survival here.
mp20
Max players The server has 20 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly A wipe comes every second week.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

modded
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

OC
Oceania Oceania is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.