Rust Server TrendsSeismic network · station log
Recording Stations11,614 Players34,171 Active2,816 Wipes · 3 h69 48 h

Station XX-901 · recording

[EU] Facepunch 15

Online 109.200.194.196:28015 checked 12m ago

official monthly wipes vanilla
Connect
Players now
4/ 300
1% full
Motion · 24 h
M0.4rising
+3 players on the day
7-day average
11
peak 31
Rank
#901
top 4%
Last wipe
27d ago
monthly schedule
Next wipe
7d 12h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-901 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
4of 300 slots
Motion · 24 h
M0.4rising+3 players
Sharpest hour
−8into Tue 21:00 UTC
Peak · 48 h
30most players in any hour
Channel 1 · calibrated

Players

AveragePeak
01020304007:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

wipe-day peak
298players, last three wipes

Coming wipes

  1. 7d 12hThu 5 Nov, 19:00 UTCFW
  2. 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 298, 43 hours in, with 210 in the queue.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:45 UTC FW27d ago M2.4rising 298+210 queue – running 32

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
182/ 200
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 216 on average
83/ 200
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 128 on average
24/ 100
Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 124 on average
47/ 300
Rusty Moose |EU Small| EU · groups of 8+ · monthly · 60 on average
24/ 200
Rustafied.com - EU Long - Small II EU · groups of 16+ · monthly · 42 on average
12/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [EU] Facepunch 15?

[EU] Facepunch 15 runs a procedural map of size 4,500 with seed 378430328, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on [EU] Facepunch 15?

The name of [EU] Facepunch 15 gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. It appears in the Official tab in the game. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on [EU] Facepunch 15 right now?

A reading taken now shows 4 players on [EU] Facepunch 15, which has 300 slots. Averaged across the last seven days the population was 11 players, reaching a peak of 31. The busiest point in the last 48 hours came at 19:00 UTC, averaging 29 players.

How does [EU] Facepunch 15 rank against other Rust servers?

On player hours for the past week, [EU] Facepunch 15 sits at #901, which puts it inside the top 4% of every ranked server.

Operator and location

How reliably does [EU] Facepunch 15 stay online?

As recorded now, [EU] Facepunch 15 is running. The uptime it reports puts its last restart about 37 minutes ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

How well does [EU] Facepunch 15 perform under load?

The 48-hour average is 118 server fps; 85 is the lowest observed. At its highest, it carried 146,541 entities: buildings, deployables and the world's other contents. Memory use peaked at 5,915 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does [EU] Facepunch 15 run from?

The name of [EU] Facepunch 15 points to Europe, even though it publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 109.200.194.196:28015.

Which Rust version is [EU] Facepunch 15 running?

On Windows, [EU] Facepunch 15 runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on [EU] Facepunch 15?

On average, the busiest point of its recent wipes drew 298 players. With 210 more in the queue, the crowd on the latest wipe peaked 43 hours after the wipe.

How often does [EU] Facepunch 15 wipe, and on which days?

The force wipe is the only wipe [EU] Facepunch 15 takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 27 days 12 hours. Its tags state a monthly wipe schedule.

Server tags

What do the server tags on [EU] Facepunch 15 mean?

Tags published by [EU] Facepunch 15 and read by the game's server browser include official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp300 (Max players): 300 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^t (Tutorial on): This server offers Facepunch's tutorial to new players; sc3 (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [EU] Facepunch 15 appear?

You will find [EU] Facepunch 15 on the following Rust Server Trends lists: Rust servers with the tutorial, EU Rust servers, Official Rust servers and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.

Which person or group runs [EU] Facepunch 15?

Both [EU] Facepunch 15 and 124 other servers we track publish a playrust.com hostname, so the same operator most likely runs them.

How to join

How do you connect to [EU] Facepunch 15?

You can connect by pressing F1 in Rust and typing client.connect 109.200.194.196:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc3,ts8

On Rust Server Trends

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The game mode is standard Rust survival.
mp300
Max players 300 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^t
Tutorial on This server offers Facepunch's tutorial to new players.

Other

sc3
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.