Station NA-8462 · recording
Rust Gaming Nation | Achievement Unlock | PvE
Online NA 104.143.3.5:30015 checked 10m ago
- Players now
- 0/ 101
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #8,462
- top 38% · #1192 in NA
- Last wipe
- 5d ago
- monthly schedule
- Next wipe
- 1d 12h
- Fri 30 Oct, 14:35 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 101 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers, top 64% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 14:35 UTC, in 1d 12h. Every Friday at 14:35 UTC · high confidence
- usual gap
- 7 daysbetween real wipes
- on rhythm
- 83%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 25%else halves by day 4
Coming wipes
- 1d 12hFri 30 Oct, 14:35 UTC
- 7d 17hThu 5 Nov, 19:00 UTCFW
- 8d 12hFri 6 Nov, 14:35 UTC
- 15d 12hFri 13 Nov, 14:35 UTC
- 22d 12hFri 20 Nov, 14:35 UTC
- 29d 12hFri 27 Nov, 14:35 UTC
- 35d 17hThu 3 Dec, 19:00 UTCFW
- 36d 12hFri 4 Dec, 14:35 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 23 Oct, 14:35 UTC5d ago | M0.3▲rising | 2 | – | running | 0 | |
| Fri 16 Oct, 13:46 UTC12d ago | M0.0▲rising | 1 | halved by day 4 | 7 days | 0 | |
| Fri 9 Oct, 13:54 UTC19d ago | M0.6▲rising | 4 | halved by day 4 | 7 days | 0 | |
| Wed 7 Oct, 11:40 UTC21d ago | M0.0▲rising | 1 | held half | 2.1 days | 0 | |
| Thu 1 Oct, 18:09 UTC FW27d ago | M0.0■steady | 0 | – | 5.7 days | 0 | |
| Fri 25 Sep, 15:18 UTC33d ago | M0.3▲rising | 2 | halved by day 2 | 6.1 days | 0 | |
| Fri 18 Sep, 14:08 UTC40d ago | M0.0▲rising | 1 | halved by day 2 | 7 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Rust Gaming Nation | Achievement Unlock | PvE?
The procedural map on Rust Gaming Nation | Achievement Unlock | PvE is size 5,000 with seed 258685, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Rust Gaming Nation | Achievement Unlock | PvE?
No gather rate appears in the name of Rust Gaming Nation | Achievement Unlock | PvE. At the game's default, groups can have up to 8 players. It plays in pve mode, no combat against other players. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on Rust Gaming Nation | Achievement Unlock | PvE right now?
A reading taken now shows 0 players on Rust Gaming Nation | Achievement Unlock | PvE, which has 101 slots. The seven-day average is 0 players, with a peak of 2.
How does Rust Gaming Nation | Achievement Unlock | PvE rank against other Rust servers?
The last seven days of player hours place Rust Gaming Nation | Achievement Unlock | PvE at #8,462, in the top 38% of all ranked servers and #1,192 in North America.
Server facts
How reliably does Rust Gaming Nation | Achievement Unlock | PvE stay online?
Rust Gaming Nation | Achievement Unlock | PvE is up at the moment. Going by the uptime figure it reports, it restarted about 1 hours ago. Of the 168 hours in the last 7 full days, it was up for 165, or 98% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does Rust Gaming Nation | Achievement Unlock | PvE perform under load?
Across the last 48 hours it averaged 82 server fps, with a floor of 56. Buildings, deployables and all the rest of the world's entities brought it to a high of 143,580. Its highest memory use was 4,516 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does Rust Gaming Nation | Achievement Unlock | PvE run from?
The NA tag is how Rust Gaming Nation | Achievement Unlock | PvE lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 104.143.3.5:30015.
Which Rust version is Rust Gaming Nation | Achievement Unlock | PvE running?
On Linux, Rust Gaming Nation | Achievement Unlock | PvE runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on Rust Gaming Nation | Achievement Unlock | PvE?
The recent wipes averaged a busiest count of 2 players. The peak on the most recent wipe came 4 hours after the wipe. Half that peak was held until the next wipe in 25% of its recent wipes. It fell under half by day 4 in the wipes where it didn't hold.
On what timetable does Rust Gaming Nation | Achievement Unlock | PvE run its wipes?
At Rust Gaming Nation | Achievement Unlock | PvE the wipes follow a every Friday at 14:35 UTC rhythm. The date of its next wipe is Friday 30 October at 14:35 UTC. 5 days 11 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.
Lists and tags
What do the server tags on Rust Gaming Nation | Achievement Unlock | PvE mean?
These are the tags Rust Gaming Nation | Achievement Unlock | PvE publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp101 (Max players): 101 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^p (PvE): You won't fight other players here; the world is what threatens you; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here; NA (North America): The server browser files it under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Rust Gaming Nation | Achievement Unlock | PvE appear?
These Rust Server Trends lists include Rust Gaming Nation | Achievement Unlock | PvE: Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Join the server
How do you connect to Rust Gaming Nation | Achievement Unlock | PvE?
You can connect by pressing F1 in Rust and typing client.connect 104.143.3.5:30015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://www.rust-gaming-nation.com/.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
