Station OC-6105 · recording
[AU/NZ] Apocalyptia Network Lobby
Online OC 103.212.227.61:28044 checked 8m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 3
- Rank
- #6,105
- top 27% · #138 in OC
- Last wipe
- 83d ago
- monthly schedule
- Next wipe
- 7d 20h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −1into Wed 03:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers, top 67% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on [AU/NZ] Apocalyptia Network Lobby?
The procedural map on [AU/NZ] Apocalyptia Network Lobby is size 1,000 with seed 1337, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. You will find the map named Apocalyptia Network Lobby.
Which settings and rules apply on [AU/NZ] Apocalyptia Network Lobby?
The name of [AU/NZ] Apocalyptia Network Lobby gives no gather rate. The group limit is 8 players, the game's default. It plays in roleplay mode, jobs and towns under roleplay rules. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on [AU/NZ] Apocalyptia Network Lobby right now?
At this moment, [AU/NZ] Apocalyptia Network Lobby records 0 players across 100 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 3. The busiest point in the last 48 hours came at 02:00 UTC, averaging 1 players.
How does [AU/NZ] Apocalyptia Network Lobby rank against other Rust servers?
For player hours across the last seven days, [AU/NZ] Apocalyptia Network Lobby takes #6,105 overall and #138 in Oceania, inside the top 27% of all ranked servers.
Server details
How reliably does [AU/NZ] Apocalyptia Network Lobby stay online?
As recorded now, [AU/NZ] Apocalyptia Network Lobby is running. Its reported uptime points to a restart about 38 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does [AU/NZ] Apocalyptia Network Lobby hold a steady tick rate?
Its average server fps over the last 48 hours was 30, and it never dropped below 29. Buildings, deployables and all the rest of the world's entities brought it to a high of 3,380. It reached a ceiling of 1,004 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does [AU/NZ] Apocalyptia Network Lobby run from?
The OC tag is how [AU/NZ] Apocalyptia Network Lobby lists itself in Oceania. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 103.212.227.61:28044.
Which Rust version is [AU/NZ] Apocalyptia Network Lobby running?
Rust network protocol 2635 and build 168909 on Windows is what [AU/NZ] Apocalyptia Network Lobby runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
How often does [AU/NZ] Apocalyptia Network Lobby wipe, and on which days?
An estimate from the force wipe gives [AU/NZ] Apocalyptia Network Lobby's next wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 83 days 4 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.
Lists and tags
What do the server tags on [AU/NZ] Apocalyptia Network Lobby mean?
These are the tags [AU/NZ] Apocalyptia Network Lobby publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; OC (Oceania): In the server browser it appears under Oceania. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [AU/NZ] Apocalyptia Network Lobby appear?
These Rust Server Trends lists include [AU/NZ] Apocalyptia Network Lobby: Oceania Rust servers, live, Modded Rust servers, tracked live, Rust PvE servers and Rust roleplay server trends. You will find it under these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Connecting
How do you connect to [AU/NZ] Apocalyptia Network Lobby?
To join, enter client.connect 103.212.227.61:28044 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://discord.com/invite/societyrust.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
