Rust Server TrendsSeismic network · station log
Recording Stations11,691 Players35,842 Active2,916 Wipes · 3 h97 48 h

Station XX-15468 · no signal

TRU Rust | Tactical Recon Unit | PvE

Offline 102.220.210.233:28015 checked 36d ago

monthly wipes moddedoxidepve
Connect
Players now
0/ 32
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,468
top 67%
Last wipe
67d ago
monthly schedule
Next wipe
7d 15h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15468 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 32 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 53 on average
55/ 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 50 on average
57/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average
40/ 200
[坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖 EA · groups of 8+ · monthly · 35 on average
31/ 100
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 35 on average
5/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average
43/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on TRU Rust | Tactical Recon Unit | PvE?

The map on TRU Rust | Tactical Recon Unit | PvE is procedural, produced by the game.

Which settings and rules apply on TRU Rust | Tactical Recon Unit | PvE?

You will find no gather rate in the name of TRU Rust | Tactical Recon Unit | PvE. At the game's default, groups can have up to 8 players. pve is the game mode, no combat against other players. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on TRU Rust | Tactical Recon Unit | PvE?

No players are recorded on TRU Rust | Tactical Recon Unit | PvE at this moment; it is offline, and the last sighting was 36 days 13 hours ago.

How does TRU Rust | Tactical Recon Unit | PvE rank against other Rust servers?

The last seven days of player hours place TRU Rust | Tactical Recon Unit | PvE at #15,468, in the top 67% of all ranked servers.

Operator and location

How reliably does TRU Rust | Tactical Recon Unit | PvE stay online?

As recorded now, TRU Rust | Tactical Recon Unit | PvE is not reachable, the last contact having been 36 days 13 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 18 September 2026.

Where in the world is TRU Rust | Tactical Recon Unit | PvE hosted?

A region is not published by TRU Rust | Tactical Recon Unit | PvE. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 102.220.210.233:28015.

Which Rust version is TRU Rust | Tactical Recon Unit | PvE running?

TRU Rust | Tactical Recon Unit | PvE is running Rust network protocol 2632 and build 160450 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

On what timetable does TRU Rust | Tactical Recon Unit | PvE run its wipes?

From the force wipe the next wipe of TRU Rust | Tactical Recon Unit | PvE is estimated. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 67 days 4 hours. Its tags state a monthly wipe schedule.

Server tags

What do the server tags on TRU Rust | Tactical Recon Unit | PvE mean?

Tags published by TRU Rust | Tactical Recon Unit | PvE and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp32 (Max players): Slots: 32; ts8 (Group limit): This uses the game default of 8 per team; v2632 (Protocol): Your game needs to be on protocol 2632 to join; cs160450 (Build): Game build: 160450; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does TRU Rust | Tactical Recon Unit | PvE appear?

You will find TRU Rust | Tactical Recon Unit | PvE on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

How do you connect to TRU Rust | Tactical Recon Unit | PvE?

You can connect by pressing F1 in Rust and typing client.connect 102.220.210.233:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp32,ptrak,$r?,v2632,^p,^m,gmrust,cs160450,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp32
Max players Slots: 32.
ts8
Group limit This uses the game default of 8 per team.
v2632
Protocol Your game needs to be on protocol 2632 to join.
cs160450
Build Game build: 160450.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.