Rust Server TrendsSeismic network · station log
Recording Stations11,640 Players39,046 Active2,948 Wipes · 3 h72 48 h

Station XX-16503 · no signal

Custom Aim Train

Offline 91.52.69.131:28015 checked 32d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,503
top 71%
Last wipe
49d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16503 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
NA | Apex Aim Arena | 1v1 Facecheck FFA Targets NA · groups of 8+ · 4 on average
0/ 16
Q1 - Aim Training / Matchmaking / Facechecks - EU Main EU · groups of 8+ · 4 on average
0/ 16
EU | Deadzone Aimtrain | Facechecks/1v1/Speargun EU · groups of 8+ · 4 on average
0/ 16
0/ 16
・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10X groups of 10+ · weekly · 5 on average
1/ 100
MINICOPTER / HELICOPTER TRAINING groups of 8+ · 5 on average
2/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Custom Aim Train?

Custom Aim Train uses a procedural map, which the game generates.

Which settings and rules apply on Custom Aim Train?

No gather rate appears in the name of Custom Aim Train. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched off.

Live population

How many players are recorded on Custom Aim Train right now?

A reading taken now finds Custom Aim Train offline; the most recent activity was 32 days 5 hours ago.

How does Custom Aim Train rank against other Rust servers?

Over the last seven days, Custom Aim Train recorded enough player hours to reach #16,503 worldwide, placing it in the top 71% of all ranked servers.

Server facts

How reliably does Custom Aim Train stay online?

Custom Aim Train is down at the moment; the last recorded contact was 32 days 5 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 25 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Custom Aim Train hosted?

No region is published by Custom Aim Train. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 91.52.69.131:28015 is the address it uses.

Which Rust version is Custom Aim Train running?

Rust network protocol 2633 and build 165217 on Windows is what Custom Aim Train runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

How often does Custom Aim Train wipe, and on which days?

On record so far are too few of Custom Aim Train's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 49 days 10 hours.

Lists and tags

What do the server tags on Custom Aim Train mean?

The game's server browser reads the tags Custom Aim Train publishes: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Custom Aim Train appear?

The Rust Server Trends lists that take in Custom Aim Train are: Rust aim training servers, live and Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

What steps get you onto Custom Aim Train?

To join, enter client.connect 91.52.69.131:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs165217
Build Game build: 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.